Exemplo n.º 1
0
 public PlayerCubeIterator(PlayerCube *ptr, int count)
 {
     _ptr     = ptr;
     _index   = -1;
     _current = 0;
     _count   = count;
 }
Exemplo n.º 2
0
 public override void BindEntity(Entity *entityPtr)
 {
     if (entityPtr == null)
     {
         throw new Exception("BindViewError: EntityPtr should not be null");
     }
     _ptr         = (PlayerCube *)entityPtr;
     _cloneEntity = *_ptr;
     _Instance    = this;
 }
 public virtual void OnPlayerCubeDestroy(Context context, PlayerCube *entity)
 {
 }
 public virtual void OnPlayerCubeCreated(Context context, PlayerCube *entity)
 {
 }
Exemplo n.º 5
0
 public override void OnPlayerCubeCreated(Context context, PlayerCube *entity)
 {
 }
Exemplo n.º 6
0
 public override void OnPlayerCubeDestroy(Context context, PlayerCube *entity)
 {
 }
Exemplo n.º 7
0
 private int _GetOffsetOfPlayerCube_Move()
 {
     var tempObj = new PlayerCube(); PlayerCube *ptr = &tempObj; var filedPtr = &(ptr->Move);  return((int)((long)filedPtr - (long)ptr));
 }