Exemplo n.º 1
0
        public async Task GetShot()
        {
            var clientMock = new Mock <IPlayerHttpClient>();
            var response   = new HttpResponseMessage
            {
                StatusCode = HttpStatusCode.OK,
                Content    = new StringContent("\"A1\"", Encoding.UTF8, "application/json")
            };

            var configMock = new Mock <IConfiguration>();

            configMock.Setup(m => m["Timeouts:getReady"]).Returns("2345");
            configMock.Setup(m => m["Timeouts:getShot"]).Returns("1234");
            configMock.Setup(m => m["Timeouts:getShots"]).Returns("3456");

            Expression <Func <HttpRequestMessage, bool> > check = message =>
                                                                  message.RequestUri !.ToString() == "getShot?code=key" &&
                                                                  message.Method == HttpMethod.Post &&
                                                                  message.Content != null;

            clientMock.Setup(m => m.SendAsync(It.Is(check), TimeSpan.FromMilliseconds(1234)))
            .Callback <HttpRequestMessage, TimeSpan>((msg, to) =>
            {
                var shotRequest = msg.Content !.ReadFromJsonAsync <ShotRequest>().Result;
                Assert.NotNull(shotRequest);
                Assert.Equal("A1", shotRequest !.LastShot);
                Assert.NotNull(shotRequest !.Board);
            })
            .ReturnsAsync(response);

            var factoryMock = new Mock <IPlayerHttpClientFactory>();

            factoryMock.Setup(m => m.GetHttpClient("https://someApi.com")).Returns(clientMock.Object);

            var gameMock = new Mock <ISinglePlayerGame>();

            gameMock.SetupGet(m => m.Log).Returns(new List <SinglePlayerGameLogRecord>());
            gameMock.SetupGet(m => m.LastShot).Returns(new BoardIndex());
            gameMock.SetupGet(m => m.ShootingBoard).Returns(new BoardContent());

            var client = new PlayerClient(factoryMock.Object, configMock.Object);
            var shot   = await client.GetShot("https://someApi.com", gameMock.Object, "key");

            factoryMock.VerifyAll();
            Assert.Equal("A1", shot);
        }