Exemplo n.º 1
0
    private void LevelUP()
    {
        var playerInput = GetComponent <PlayerInput>();

        if (playerInput.PlayerLevel >= 2)
        {
            return;
        }
        playerInput.LevelUp();
        m_characterChange.ChangeSking(playerInput.PlayerLevel);

        m_audioSource.PlayOneShot(m_playerLevelUpSound);
        ResetHP();
        levelUpEvent(playerInput.PlayerLevel);
    }