private void OnPlayerCalled(PlayerCalledEvent e) { logger.Debug("{0} called for ${1}", e.Player, e.CallBet); Pot += e.CallBet; }
protected virtual void OnPlayerCalled(PlayerCalledEvent e, GameState state) { }
private void OnPlayerCalled(PlayerCalledEvent e) { logger.Debug("{0} called for ${1}", e.Player, e.CallBet); Pot += e.CallBet; }
protected virtual void OnPlayerCalled(PlayerCalledEvent e, GameState state) { }