void Start() { spawnPoint = GameObject.Find("SpawnPoint"); respawn = GetComponent <PlayerActivator>(); rb = transform.GetComponent <Rigidbody>(); anim = transform.GetComponent <Animator>(); }
void Start() { spawnPoint = GameObject.Find("SpawnPoint"); respawn = GetComponent <PlayerActivator>(); rb = transform.GetComponent <Rigidbody>(); anim = transform.GetComponent <Animator>(); }