public void SetPlayerStatus(string id, Player.StatusEnum status) { long lid = Int64.Parse(id); Player player = _db.Players.Where(p => p.Id == lid).ToList()[0]; player.Status = status; _db.SaveChanges(); }
public void SetPlayerStatus(string id, Player.StatusEnum status) { long lid = Int64.Parse(id); using (WerewolfContext _db = new WerewolfContext()) { Player player = _db.Players.Where(p => p.Id == lid).ToList()[0]; player.Status = status; _db.Players.Update(player); _db.SaveChanges(); } }