Exemplo n.º 1
0
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.Space) && goScreen.activeSelf)
        {
            Time.timeScale             = 1;
            goScreen.transform.parent  = transform;
            goScreen2.transform.parent = transform;
            goScreen.SetActive(false);
            goScreen2.SetActive(false);
            playerController.state = MonkeyController2D.State.running;
            PlaySounds.Play_Run();
        }

        if (Input.GetMouseButtonUp(0))       // || Input.GetKeyDown(KeyCode.Space))
        {
            releasedItem = RaycastFunction(Input.mousePosition);
            if (releasedItem == "GO screen")
            {
                Time.timeScale             = 1;
                goScreen.transform.parent  = transform;
                goScreen2.transform.parent = transform;
                goScreen.SetActive(false);
                goScreen2.SetActive(false);
                playerController.state = MonkeyController2D.State.running;
                GameObject.Find("PrinceGorilla").GetComponent <Animator>().SetBool("Run", true);               //MOZDA DA SE VRATI U PrinceGorilla
                PlaySounds.Play_Run();
                StartCoroutine(showPickPowers());
            }
            else if (releasedItem == "ButtonPause")
            {
                PlaySounds.Play_Button_Pause();
                //playerController.state = MonkeyController2D.State.idle;
                //pauseButton.GetChild(0).animation.Play();
                pauseScreenHolder.transform.position = new Vector3(Camera.main.transform.position.x, Camera.main.transform.position.y, pauseScreenHolder.transform.position.z);
                pauseScreenHolder.SetActive(true);

                if (Time.timeScale == 1)
                {
                    Time.timeScale = 0;
                    StopAllCoroutines();
                    StartCoroutine(showPauseScreen());
                }
                else
                {
                    StartCoroutine(dropPauseScreen());
                }
            }
            else if (releasedItem == "PauseHoleMain")            // KLIKNUTO NA MAIN DUGME IZ PAUSE MENIJA
            {
                PlaySounds.Play_Button_GoBack();
                StartCoroutine(backToMenu());
            }

            else if (releasedItem == "PauseHolePlay")            // KLIKNUTO NA PLAY DUGME IZ PAUSE MENIJA
            {
                PlaySounds.Play_Button_Pause();
                StartCoroutine(unPause());
                if (playerStopiran)
                {
                    playerController.heCanJump = true;
                    buttonShopBack.GetChild(0).GetComponent <Animation>().Play("BackButtonClick");
                    StartCoroutine(closeShop());
                    playerStopiran = false;
                    GameObject.Find("ButtonPause").GetComponent <Collider>().enabled       = true;
                    GameObject.Find("OBLACI").GetComponent <RunWithSpeed>().continueMoving = true;
                    playerController.GetComponent <Rigidbody2D>().isKinematic = false;
                    playerController.animator.enabled = true;
                    playerController.maxSpeedX        = playerController.startSpeedX;
                    cameraFollow.cameraFollowX        = true;
                    //cameraFollow.cameraFollowY = false;
                    //cameraFollow.moveUp = true;
                    //cameraFollow.moveDown = false;
                }
            }

            else if (releasedItem == "PauseHoleRestart")            // KLIKNUTO NA RESTART DUGME IZ PAUSE MENIJA
            {
                PlaySounds.Play_Button_RestartLevel();
                StartCoroutine(restartLevel());
            }

            else if (releasedItem == "FailedMainHole")            // KLIKNUTO NA MAIN DUGME IZ FAILED MENIJA
            {
                PlaySounds.Play_Button_GoBack();
                GameObject temp = GameObject.Find("ButtonMain_Failed");
                temp.GetComponent <Animation>().Play("FinishButtonsClick");
                if (PlaySounds.BackgroundMusic_Gameplay.isPlaying)
                {
                    PlaySounds.Stop_BackgroundMusic_Gameplay();
                }
                //nivoManager.currentLevel = 0;
                command = delegate { Application.LoadLevel(4); };
                StartCoroutine(FailedScreenHolder.transform.GetChild(0).GetComponent <Animation>().Play("FailedGo", false, what => { helpBool = true; }));
                StartCoroutine(DoAfterAnimation(temp, "FinishButtonsClick"));
            }

            else if (releasedItem == "FailedRestartHole")            // KLIKNUTO NA RESTART DUGME IZ FAILED MENIJA
            {
                PlaySounds.Play_Button_RestartLevel();
                GameObject temp = GameObject.Find("ButtonRestart_Failed");
                temp.GetComponent <Animation>().Play("FinishButtonsClick");
                command = delegate { Application.LoadLevel(Application.loadedLevel); };
                StartCoroutine(FailedScreenHolder.transform.GetChild(0).GetComponent <Animation>().Play("FailedGo", false, what => { helpBool = true; }));
                StartCoroutine(DoAfterAnimation(temp, "FinishButtonsClick"));
            }

            else if (releasedItem == "ButtonRestart1")            // KLIKNUTO NA RESTART DUGME IZ FINISH MENIJA
            {
                PlaySounds.Play_Button_RestartLevel();
                GameObject temp = GameObject.Find("ButtonRestart1");
                temp.GetComponent <Animation>().Play("FinishButtonsClick");
                command = delegate { Application.LoadLevel(Application.loadedLevel); };
                StartCoroutine(Win_CompletedScreenHolder.transform.GetChild(0).GetComponent <Animation>().Play("FinishTableGo1", false, what => { helpBool = true; }));
                StartCoroutine(DoAfterAnimation(temp, "FinishButtonsClick"));
            }

            else if (releasedItem == "ButtonMain1")            // KLIKNUTO NA MAIN DUGME IZ FINISH MENIJA
            {
                PlaySounds.Play_Button_GoBack();
                GameObject temp = GameObject.Find("ButtonMain1");
                temp.GetComponent <Animation>().Play("FinishButtonsClick");
                if (PlaySounds.BackgroundMusic_Gameplay.isPlaying)
                {
                    PlaySounds.Stop_BackgroundMusic_Gameplay();
                }
                //nivoManager.currentLevel = 0;
                command = delegate { Application.LoadLevel(4); };
                StartCoroutine(Win_CompletedScreenHolder.transform.GetChild(0).GetComponent <Animation>().Play("FinishTableGo1", false, what => { helpBool = true; }));
                StartCoroutine(DoAfterAnimation(temp, "FinishButtonsClick"));
            }

            else if (releasedItem == "ButtonPlay1")            // KLIKNUTO NA PLAY DUGME IZ FINISH MENIJA
            {
                PlaySounds.Play_Button_NextLevel();
                GameObject temp = GameObject.Find("ButtonPlay1");
                temp.GetComponent <Animation>().Play("FinishButtonsClick");
                if (PlaySounds.BackgroundMusic_Gameplay.isPlaying)
                {
                    PlaySounds.Stop_BackgroundMusic_Gameplay();
                }
                //nivoManager.currentLevel = Application.loadedLevel;
                StagesParser.currStageIndex++;
                command = delegate { Application.LoadLevel("LoadingScene"); };
                StartCoroutine(Win_CompletedScreenHolder.transform.GetChild(0).GetComponent <Animation>().Play("FinishTableGo1", false, what => { helpBool = true; }));
                StartCoroutine(DoAfterAnimation(temp, "FinishButtonsClick"));
            }

            else if (releasedItem == "PauseHoleFreeCoins")            // KLIKNUTO NA FREE COINS IZ PAUSE MENIJA
            {
                playerStopiran             = true;
                playerController.heCanJump = false;
                GameObject.Find("ButtonPause").GetComponent <Collider>().enabled       = false;
                GameObject.Find("OBLACI").GetComponent <RunWithSpeed>().continueMoving = false;
                playerController.GetComponent <Rigidbody2D>().isKinematic = true;
                //playerController.state = MonkeyController2D.State.idle;
                playerController.maxSpeedX        = 0;
                playerController.animator.enabled = false;
                cameraFollow.cameraFollowX        = false;
                cameraFollow.cameraFollowY        = false;
                cameraFollow.moveUp   = false;
                cameraFollow.moveDown = false;
                Time.timeScale        = 1;
                StartCoroutine(OpenFreeCoinsCard());
            }

            else if (releasedItem == "PauseHoleShop")            // KLIKNUTO NA SHOP IZ PAUSE MENIJA
            {
                playerStopiran             = true;
                playerController.heCanJump = false;
                GameObject.Find("ButtonPause").GetComponent <Collider>().enabled       = false;
                GameObject.Find("OBLACI").GetComponent <RunWithSpeed>().continueMoving = false;
                playerController.GetComponent <Rigidbody2D>().isKinematic = true;
                //playerController.state = MonkeyController2D.State.idle;
                playerController.maxSpeedX        = 0;
                playerController.animator.enabled = false;
                cameraFollow.cameraFollowX        = false;
                cameraFollow.cameraFollowY        = false;
                cameraFollow.moveUp   = false;
                cameraFollow.moveDown = false;
                Time.timeScale        = 1;
                StartCoroutine(OpenFreeCoinsCard());
            }

            else if (releasedItem == "FinishKeyPrice")
            {
                StartCoroutine(BuyKeys());
            }
            else if (releasedItem == "ButtonFreeCoins1")            // KLIKNUTO NA FREE COINS IZ FINISH MENIJA
            {
                GameObject.Find(releasedItem).GetComponent <Animation>().Play("FinishButtonsClick");
                shopHolder.transform.position = Camera.main.transform.position + Vector3.forward * 5;
                StartCoroutine(OpenFreeCoinsCard());
            }
            else if (releasedItem == "ButtonShop1")            // KLIKNUTO NA SHOP IZ FINISH MENIJA
            {
                GameObject.Find(releasedItem).GetComponent <Animation>().Play("FinishButtonsClick");
                shopHolder.transform.position = Camera.main.transform.position + Vector3.forward * 5;
                StartCoroutine(OpenShopCard());
            }
            else if (releasedItem == "FailedFreeCoinsHole")            // KLIKNUTO NA FREE COINS IZ FAILED MENIJA
            {
                GameObject.Find(releasedItem).transform.GetChild(0).GetComponent <Animation>().Play("FinishButtonsClick");
                shopHolder.transform.position = Camera.main.transform.position + Vector3.forward * 5;
                StartCoroutine(OpenFreeCoinsCard());
            }
            else if (releasedItem == "FailedShopHole")            // KLIKNUTO NA SHOP IZ FAILED MENIJA
            {
                GameObject.Find(releasedItem).transform.GetChild(0).GetComponent <Animation>().Play("FinishButtonsClick");
                shopHolder.transform.position = Camera.main.transform.position + Vector3.forward * 5;
                StartCoroutine(OpenShopCard());
            }
            else if (releasedItem == "HolderBack")            // KLIKNUTO NA BACK IZ SHOP MENIJA
            {
                Debug.Log("ime: " + GameObject.Find(releasedItem));
                buttonShopBack.GetChild(0).GetComponent <Animation>().Play("BackButtonClick");
                StartCoroutine(closeShop());
            }
            else if (releasedItem == "ShopHeaderOff1")            // TREBA DA SE AKTIVIRA SHOP TAB
            {
                shopHeaderOff.SetActive(false);
                shopHeaderOn.SetActive(true);
                freeCoinsHeaderOn.SetActive(false);
                freeCoinsHeaderOff.SetActive(true);
                holderFreeCoinsCard.SetActive(false);
                holderShopCard.SetActive(true);
            }
            else if (releasedItem == "ShopHeaderOff")            // TREBA DA SE AKTIVIRA FREE COINS TAB
            {
                shopHeaderOn.SetActive(false);
                shopHeaderOff.SetActive(true);
                freeCoinsHeaderOff.SetActive(false);
                freeCoinsHeaderOn.SetActive(true);
                holderShopCard.SetActive(false);
                holderFreeCoinsCard.SetActive(true);
            }
            else if (releasedItem == "PowersCardCoinx2")
            {
                //GameObject temp = GameObject.Find(releasedItem);
                powerCard_CoinX2.GetComponent <Collider>().enabled = false;
                brojDoubleCoins--;
                powerCard_CoinX2.GetChild(3).GetChild(0).GetComponent <TextMesh>().text = brojDoubleCoins.ToString();
                powerCard_CoinX2.GetChild(3).GetChild(1).GetComponent <TextMesh>().text = brojDoubleCoins.ToString();
                kupljenDoubleCoins = true;
                powerCard_CoinX2.GetComponent <Animator>().Play("GameplayPowerClick2");
                ApplyPowerUp(2);
            }
            else if (releasedItem == "PowersCardMagnet")
            {
                //GameObject temp = GameObject.Find(releasedItem);
                powerCard_Magnet.GetComponent <Collider>().enabled = false;
                brojMagneta--;
                powerCard_Magnet.GetChild(3).GetChild(0).GetComponent <TextMesh>().text = brojMagneta.ToString();
                powerCard_Magnet.GetChild(3).GetChild(1).GetComponent <TextMesh>().text = brojMagneta.ToString();
                kupljenMagnet = true;
                powerCard_Magnet.GetComponent <Animator>().Play("GameplayPowerClick2");
                ApplyPowerUp(1);
            }
            else if (releasedItem == "PowersCardShield")
            {
                //GameObject temp = GameObject.Find(releasedItem);
                powerCard_Shield.GetComponent <Collider>().enabled = false;
                brojShieldova--;
                powerCard_Shield.GetChild(3).GetChild(0).GetComponent <TextMesh>().text = brojShieldova.ToString();
                powerCard_Shield.GetChild(3).GetChild(1).GetComponent <TextMesh>().text = brojShieldova.ToString();
                kupljenShield = true;
                powerCard_Shield.GetComponent <Animator>().Play("GameplayPowerClick2");
                ApplyPowerUp(3);
            }
        }
    }
Exemplo n.º 2
0
    void Update()
    {
        if (Input.GetKeyUp(KeyCode.Escape))
        {
            if (makniPopup == 1)
            {
                makniPopup = 0;
                StartCoroutine(CheckInternetConnection.Instance.ClosePopup());
            }
            else if (makniPopup == 0)
            {
                //GameObject.Find("HolderLife").transform.parent = lifeManager.GetChild(0);
                if (StagesParser.ServerUpdate == 1 && FB.IsLoggedIn)
                {
                    FacebookManager.FacebookObject.scoreToSet = StagesParser.currentPoints;
                    FacebookManager.FacebookObject.proveraPublish_ActionPermisije();
                    FacebookManager.FacebookObject.SacuvajScoreNaNivoima(StagesParser.PointsPoNivoima, StagesParser.StarsPoNivoima, StagesParser.maxLevel, StagesParser.bonusLevels);
                    FacebookManager.FacebookObject.UpdateujPodatkeKorisnika(StagesParser.currentMoney, StagesParser.currentPoints, LanguageManager.chosenLanguage, StagesParser.currentBananas, StagesParser.powerup_magnets, StagesParser.powerup_shields, StagesParser.powerup_doublecoins, StagesParser.svekupovineGlava, StagesParser.svekupovineMajica, StagesParser.svekupovineLedja, StagesParser.ledja, StagesParser.glava, StagesParser.majica, StagesParser.imaUsi, StagesParser.imaKosu, FacebookManager.NumberOfFriends);
                }
                //Debug.Log("ButtonBack");
                //GameObject.Find("HolderLife").transform.parent = lifeManager.GetChild(0);
                if (PlaySounds.soundOn)
                {
                    PlaySounds.Play_Button_GoBack();
                }
                Application.LoadLevel(1);
            }
        }


//		if (Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Moved)
//		{
//			Vector2 touchDeltaPosition = Input.GetTouch(0).deltaPosition;
//			transform.position=new Vector3( Mathf.Clamp((transform.position.x -touchDeltaPosition.x * speed * Time.deltaTime), 87.9f , 95.44f), transform.position.y , -10);
//		}

        if (Input.GetMouseButtonDown(0))
        {
            if (released)
            {
                released = false;
            }

            clickedItem = RaycastFunction(Input.mousePosition);

            startX     = Input.mousePosition.x;
            vremeKlika = Time.time;

            razlikaX = Input.mousePosition.x;
            razlikaY = Input.mousePosition.y;

            if (clickedItem.Equals("Button_CheckOK"))
            {
                temp                      = GameObject.Find(clickedItem);
                originalScale             = temp.transform.localScale;
                temp.transform.localScale = originalScale * 1.2f;
            }
            else if (clickedItem != System.String.Empty)
            {
                temp          = GameObject.Find(clickedItem);
                originalScale = temp.transform.localScale;
            }

            if (RaycastFunction(Input.mousePosition) == "0")
            {
                KliknutoNa = 1;
            }
            else if (RaycastFunction(Input.mousePosition) == "1")
            {
                KliknutoNa = 2;
            }
            else if (RaycastFunction(Input.mousePosition) == "2")
            {
                KliknutoNa = 3;
            }
            else if (RaycastFunction(Input.mousePosition) == "3")
            {
                KliknutoNa = 4;
            }
            else if (RaycastFunction(Input.mousePosition) == "4")
            {
                KliknutoNa = 5;
            }
            else if (RaycastFunction(Input.mousePosition) == "HouseShop")
            {
                KliknutoNa = 6;
            }
            else if (RaycastFunction(Input.mousePosition) == "HolderBonus")
            {
                KliknutoNa = 7;
            }
            else if (RaycastFunction(Input.mousePosition) == "HolderShipFreeCoins")
            {
                KliknutoNa = 8;
            }
            else if (RaycastFunction(Input.mousePosition) == "ButtonBackToMenu")
            {
                KliknutoNa = 9;
            }
        }

        if (Input.GetMouseButton(0) && makniPopup == 0)
        {
            endX     = Input.mousePosition.x;
            pomerajX = (endX - startX) / 45;
            if (pomerajX != 0)
            {
                moved = true;
            }
            //Camera.main.transform.position = new Vector3(Mathf.Clamp(Camera.main.transform.position.x - pomerajX, levaGranica, desnaGranica), Camera.main.transform.position.y, Camera.main.transform.position.z);
            Camera.main.transform.position = new Vector3(Mathf.Clamp(Mathf.Lerp(Camera.main.transform.position.x, Camera.main.transform.position.x - pomerajX, 0.75f), levaGranica, desnaGranica), Camera.main.transform.position.y, Camera.main.transform.position.z);
            startX = endX;
        }

        if (released && Mathf.Abs(pomerajX) > 0.0001f)
        {
            if (Camera.main.transform.position.x <= levaGranica + 0.25f)
            {
                if (bounce)
                {
                    pomerajX = -0.04f;                    //0.075f;
                    bounce   = false;
                }
                //Debug.Log(pomerajX);
            }
            else if (Camera.main.transform.position.x >= desnaGranica - 0.25f)
            {
                if (bounce)
                {
                    pomerajX = 0.04f;                    //0.075f;
                    bounce   = false;
                }
            }
//
//			//if(Camera.main.transform.position.x > 87.9f + 0.6f && Camera.main.transform.position.x < 95.44f - 0.6f)
//			{
            Camera.main.transform.Translate(-pomerajX, 0, 0);
            pomerajX *= 0.92f;
            Camera.main.transform.position = new Vector3(Mathf.Clamp(Camera.main.transform.position.x, levaGranica, desnaGranica), Camera.main.transform.position.y, Camera.main.transform.position.z);
//				Debug.Log(pomerajX);
//			}
        }
        if (Camera.main.transform.position.x > desnaGranica)
        {
        }

        if (Input.GetMouseButtonUp(0))
        {
            releasedItem = RaycastFunction(Input.mousePosition);
            if (moved)
            {
                moved    = false;
                released = true;
                bounce   = true;
            }

            startX = endX = 0;

            razlikaX = Input.mousePosition.x - razlikaX;
            razlikaY = Input.mousePosition.y - razlikaY;

            if (temp != null)
            {
                temp.transform.localScale = originalScale;
            }

            //Debug.Log("Time: " + (Time.time - vremeKlika));
            if (clickedItem == releasedItem && (Time.time - vremeKlika < 0.35f) && Mathf.Abs(razlikaX) < 40 && Mathf.Abs(razlikaY) < 40)
            {
                if (RaycastFunction(Input.mousePosition) == "0")
                {
                    //Debug.Log("Sta mu je sad");
                    //if(StagesParser.unlockedWorlds[0] == true)
                    {
                        //Debug.Log("Banana");
                        StagesParser.currSetIndex = 0;
                        StagesParser.currentWorld = 1;
                        //if(StagesParser.openedButNotPlayed[0] == true)
                        {
                            StagesParser.zadnjiOtkljucanNivo = 0;
                        }
                        StartCoroutine(UcitajOstrvo("_Mapa 1 Banana"));
                    }
                }
                else if (RaycastFunction(Input.mousePosition) == "1")
                {
                    if (StagesParser.unlockedWorlds[1] == true)
                    {
                        //Debug.Log("Savana");
                        StagesParser.currSetIndex = 1;
                        StagesParser.currentWorld = 2;
                        //if(StagesParser.openedButNotPlayed[1] == true)
                        {
                            StagesParser.zadnjiOtkljucanNivo = 0;
                        }
                        StartCoroutine(UcitajOstrvo("_Mapa 2 Savanna"));
                    }
                }
                else if (RaycastFunction(Input.mousePosition) == "2")
                {
                    if (StagesParser.unlockedWorlds[2] == true)
                    {
                        //Debug.Log("Jungle");
                        StagesParser.currSetIndex = 2;
                        StagesParser.currentWorld = 3;
                        //if(StagesParser.openedButNotPlayed[2] == true)
                        {
                            StagesParser.zadnjiOtkljucanNivo = 0;
                        }
                        StartCoroutine(UcitajOstrvo("_Mapa 3 Jungle"));
                    }
                }
                else if (RaycastFunction(Input.mousePosition) == "3")
                {
                    if (StagesParser.unlockedWorlds[3] == true)
                    {
                        //Debug.Log("Temple");
                        StagesParser.currSetIndex = 3;
                        StagesParser.currentWorld = 4;
                        //if(StagesParser.openedButNotPlayed[3] == true)
                        {
                            StagesParser.zadnjiOtkljucanNivo = 0;
                        }
                        StartCoroutine(UcitajOstrvo("_Mapa 4 Temple"));
                    }
                }
                else if (RaycastFunction(Input.mousePosition) == "4")
                {
                    if (StagesParser.unlockedWorlds[4] == true)
                    {
                        //Debug.Log("Volcano");
                        StagesParser.currSetIndex = 4;
                        StagesParser.currentWorld = 5;
                        //if(StagesParser.openedButNotPlayed[4] == true)
                        {
                            StagesParser.zadnjiOtkljucanNivo = 0;
                        }
                        StartCoroutine(UcitajOstrvo("_Mapa 5 Volcano"));
                    }
                }
                else if (RaycastFunction(Input.mousePosition) == "5")                //@@@@@@ CHANGE
                {
                    if (StagesParser.unlockedWorlds[5] == true)
                    {
                        //Debug.Log("Volcano");
                        StagesParser.currSetIndex = 5;
                        StagesParser.currentWorld = 6;
                        //if(StagesParser.openedButNotPlayed[4] == true)
                        {
                            StagesParser.zadnjiOtkljucanNivo = 0;
                        }
                        StartCoroutine(UcitajOstrvo("_Mapa 6 Ice"));
                    }
                }

                else if (releasedItem.Equals("ButtonBackToMenu"))
                {
                    if (KliknutoNa == Klik[9])
                    {
                        if (StagesParser.ServerUpdate == 1 && FB.IsLoggedIn)
                        {
                            FacebookManager.FacebookObject.scoreToSet = StagesParser.currentPoints;
                            FacebookManager.FacebookObject.proveraPublish_ActionPermisije();
                            FacebookManager.FacebookObject.SacuvajScoreNaNivoima(StagesParser.PointsPoNivoima, StagesParser.StarsPoNivoima, StagesParser.maxLevel, StagesParser.bonusLevels);
                            FacebookManager.FacebookObject.UpdateujPodatkeKorisnika(StagesParser.currentMoney, StagesParser.currentPoints, LanguageManager.chosenLanguage, StagesParser.currentBananas, StagesParser.powerup_magnets, StagesParser.powerup_shields, StagesParser.powerup_doublecoins, StagesParser.svekupovineGlava, StagesParser.svekupovineMajica, StagesParser.svekupovineLedja, StagesParser.ledja, StagesParser.glava, StagesParser.majica, StagesParser.imaUsi, StagesParser.imaKosu, FacebookManager.NumberOfFriends);
                        }

                        //Debug.Log("ButtonBack");
                        //GameObject.Find("HolderLife").transform.parent = lifeManager.GetChild(0);
                        if (PlaySounds.soundOn)
                        {
                            PlaySounds.Play_Button_GoBack();
                        }
                        Application.LoadLevel(1);
                    }
                }
                else if (releasedItem.Equals("FB Login"))
                {
                    makniPopup = 1;
                    StartCoroutine(checkConnectionForLoginButton());
                }
                else if (releasedItem.Equals("Button_CheckOK"))
                {
                    makniPopup = 0;
                    StartCoroutine(CheckInternetConnection.Instance.ClosePopup());
                }
            }
        }
    }