void Login() { Debug.Log("Login Path: " + this.loginPathToUse); switch (this.loginPathToUse) { case PlayFabLoginCalls.LoginPathways.pf_username: PlayFabLoginCalls.RequestSpinner(); PlayFabLoginCalls.LoginWithUsername(this.accountInfo.Username, this.password.text); break; case PlayFabLoginCalls.LoginPathways.pf_email: PlayFabLoginCalls.RequestSpinner(); PlayFabLoginCalls.LoginWithEmail(this.accountInfo.PrivateInfo.Email, this.password.text); break; case PlayFabLoginCalls.LoginPathways.deviceId: PlayFabLoginCalls.RequestSpinner(); PlayFabLoginCalls.TestDeviceIdHasAccount(); break; case PlayFabLoginCalls.LoginPathways.facebook: this.isCounting = false; PlayFabLoginCalls.RequestSpinner(); PlayFabLoginCalls.StartFacebookLogin(); break; case PlayFabLoginCalls.LoginPathways.gameCenter: this.isCounting = false; PlayFabLoginCalls.RequestSpinner(); PlayFabLoginCalls.StartGameCenterLogin(); break; case PlayFabLoginCalls.LoginPathways.googlePlus: this.isCounting = false; PlayFabLoginCalls.RequestSpinner(); PlayFabLoginCalls.StartGooglePlusLogin(); break; case PlayFabLoginCalls.LoginPathways.steam: Debug.LogWarning("Steam Token Authentication not yet implemented."); break; } }
public void LogIn() { PlayFabLoginCalls.StartFacebookLogin(); }