Exemplo n.º 1
0
        public void Authenticate(PlayFabAuthService authService, Action <LoginResult> resultCallback, Action <PlayFabError> errorCallback, AuthKeys authKeys)
        {
#if UNITY_ANDROID && !UNITY_EDITOR
            PlayFabClientAPI.LoginWithAndroidDeviceID(new LoginWithAndroidDeviceIDRequest
            {
                AndroidDevice         = SystemInfo.deviceModel,
                OS                    = SystemInfo.operatingSystem,
                AndroidDeviceId       = PlayFabSettings.DeviceUniqueIdentifier,
                CreateAccount         = true,
                InfoRequestParameters = authService.InfoRequestParams
            }, resultCallback, errorCallback);
#elif UNITY_IPHONE || UNITY_IOS && !UNITY_EDITOR
            PlayFabClientAPI.LoginWithIOSDeviceID(new LoginWithIOSDeviceIDRequest
            {
                DeviceModel           = SystemInfo.deviceModel,
                OS                    = SystemInfo.operatingSystem,
                DeviceId              = PlayFabSettings.DeviceUniqueIdentifier,
                CreateAccount         = true,
                InfoRequestParameters = authService.InfoRequestParams
            }, resultCallback, errorCallback);
#else
            PlayFabClientAPI.LoginWithCustomID(new LoginWithCustomIDRequest
            {
                CustomId              = authService.GetOrCreateRememberMeId(),
                CreateAccount         = true,
                InfoRequestParameters = authService.InfoRequestParams
            }, resultCallback, errorCallback);
#endif
        }
Exemplo n.º 2
0
        public void Link(PlayFabAuthService authService, AuthKeys authKeys)
        {
            Authenticate(authService, resultCallback =>
            {
#if UNITY_ANDROID && !UNITY_EDITOR
                PlayFabClientAPI.LinkAndroidDeviceID(new LinkAndroidDeviceIDRequest
                {
                    AndroidDeviceId       = PlayFabSettings.DeviceUniqueIdentifier,
                    AuthenticationContext = authService.AuthenticationContext,
                    AndroidDevice         = SystemInfo.deviceModel,
                    OS        = SystemInfo.operatingSystem,
                    ForceLink = authService.ForceLink
                }, linkCallback =>
                {
                    authService.InvokeLink(AuthTypes.Silent);
                }, errorCallback =>
                {
                    authService.InvokeLink(AuthTypes.Silent, errorCallback);
                });
#elif UNITY_IPHONE || UNITY_IOS && !UNITY_EDITOR
                PlayFabClientAPI.LinkIOSDeviceID(new LinkIOSDeviceIDRequest
                {
                    DeviceId = PlayFabSettings.DeviceUniqueIdentifier,
                    AuthenticationContext = authService.AuthenticationContext,
                    DeviceModel           = SystemInfo.deviceModel,
                    OS        = SystemInfo.operatingSystem,
                    ForceLink = authService.ForceLink
                }, linkCallback =>
                {
                    authService.InvokeLink(AuthTypes.Silent);
                }, errorCallback =>
                {
                    authService.InvokeLink(AuthTypes.Silent, errorCallback);
                });
#else
                PlayFabClientAPI.LinkCustomID(new LinkCustomIDRequest
                {
                    CustomId = authService.GetOrCreateRememberMeId(),
                    AuthenticationContext = authService.AuthenticationContext,
                    ForceLink             = authService.ForceLink
                }, linkCallback =>
                {
                    authService.InvokeLink(AuthTypes.Silent);
                }, errorCallback =>
                {
                    authService.InvokeLink(AuthTypes.Silent, errorCallback);
                });
#endif
            }, errorCallback =>
            {
                authService.InvokeLink(AuthTypes.Silent, errorCallback);
            }, authKeys);
        }
Exemplo n.º 3
0
        public void Unlink(PlayFabAuthService authService, AuthKeys authKeys)
        {
            Authenticate(authService, resultCallback =>
            {
#if UNITY_ANDROID && !UNITY_EDITOR
                PlayFabClientAPI.UnlinkAndroidDeviceID(new UnlinkAndroidDeviceIDRequest()
                {
                    AndroidDeviceId       = PlayFabSettings.DeviceUniqueIdentifier,
                    AuthenticationContext = authService.AuthenticationContext
                }, unlinkCallback =>
                {
                    authService.InvokeUnlink(AuthTypes.Silent);
                }, errorCallback =>
                {
                    authService.InvokeUnlink(AuthTypes.Silent, errorCallback);
                });
#elif UNITY_IPHONE || UNITY_IOS && !UNITY_EDITOR
                PlayFabClientAPI.UnlinkIOSDeviceID(new UnlinkIOSDeviceIDRequest()
                {
                    DeviceId = PlayFabSettings.DeviceUniqueIdentifier,
                    AuthenticationContext = authService.AuthenticationContext
                }, unlinkCallback =>
                {
                    authService.InvokeUnlink(AuthTypes.Silent);
                }, errorCallback =>
                {
                    authService.InvokeUnlink(AuthTypes.Silent, errorCallback);
                });
#else
                PlayFabClientAPI.UnlinkCustomID(new UnlinkCustomIDRequest
                {
                    CustomId = authService.GetOrCreateRememberMeId(),
                    AuthenticationContext = authService.AuthenticationContext
                }, unlinkCallback =>
                {
                    authService.InvokeUnlink(AuthTypes.Silent);
                }, errorCallback =>
                {
                    authService.InvokeUnlink(AuthTypes.Silent, errorCallback);
                });
#endif
            }, errorCallback => authService.InvokeUnlink(AuthTypes.Silent, errorCallback), authKeys);
        }
Exemplo n.º 4
0
    public void TestLinkDeviceIdStatus(UUnitTestContext testContext)
    {
        PlayFabClientAPI.GetAccountInfo(new GetAccountInfoRequest
        {
            AuthenticationContext = _emailAuthService.AuthenticationContext
        }, response =>
        {
#if UNITY_ANDROID && !UNITY_EDITOR
            testContext.StringEquals(response.AccountInfo.AndroidDeviceInfo.AndroidDeviceId, PlayFabSettings.DeviceUniqueIdentifier, "Android deviceID not match!");
#elif UNITY_IPHONE || UNITY_IOS && !UNITY_EDITOR
            testContext.StringEquals(response.AccountInfo.IosDeviceInfo.IosDeviceId, PlayFabSettings.DeviceUniqueIdentifier, "iOS deviceID not match!");
#else
            testContext.StringEquals(response.AccountInfo.CustomIdInfo.CustomId, _emailAuthService.GetOrCreateRememberMeId(), "customId not match!");
#endif
            testContext.EndTest(UUnitFinishState.PASSED, "DeviceId successfully linked!");
        },
                                        (error) =>
        {
            testContext.Fail("GetAccountInfo error: " + error.ErrorMessage);
        });
    }