Exemplo n.º 1
0
        public void BasicHealthAuraTest2()
        {
            var game = new Game(new GameConfig
            {
                StartPlayer = 1,
                FillDecks   = true
            });

            game.StartGame();
            game.Player1.BaseMana = 10;

            var minion1 = Generic.DrawCard(game.Player1, Cards.FromName("Murloc Raider"));
            var minion2 = Generic.DrawCard(game.Player1, Cards.FromName("Ironbeak Owl"));
            var spell1  = Generic.DrawCard(game.Player1, Cards.FromName("Power Word: Shield"));

            game.Process(PlayCardTask.Minion(game.CurrentPlayer, minion1));
            game.Process(PlayCardTask.SpellTarget(game.CurrentPlayer, spell1, minion1));

            Assert.Equal(3, ((ICharacter)minion1).Health);

            game.Process(PlayCardTask.MinionTarget(game.CurrentPlayer, minion2, minion1));

            Assert.Equal(1, ((ICharacter)minion1).Health);

            game.Process(EndTurnTask.Any(game.CurrentPlayer));

            game.Process(EndTurnTask.Any(game.CurrentPlayer));

            var minion3 = Generic.DrawCard(game.Player1, Cards.FromName("Bloodfen Raptor"));
            var minion4 = Generic.DrawCard(game.Player1, Cards.FromName("Ironbeak Owl"));
            var spell2  = Generic.DrawCard(game.Player1, Cards.FromName("Power Word: Shield"));

            game.Process(PlayCardTask.Minion(game.CurrentPlayer, minion3));
            game.Process(PlayCardTask.SpellTarget(game.CurrentPlayer, spell2, minion3));

            Assert.Equal(4, ((ICharacter)minion3).Health);

            ((Minion)minion3).Damage = 3;

            game.Process(PlayCardTask.MinionTarget(game.CurrentPlayer, minion4, minion3));

            Assert.Equal(1, ((ICharacter)minion3).Health);
        }
Exemplo n.º 2
0
        public void BlackwingCorruptor_BRM_034()
        {
            var game = new Game(new GameConfig
            {
                StartPlayer      = 1,
                Player1HeroClass = CardClass.PRIEST,
                Player1Deck      = new List <Card>()
                {
                    Cards.FromName("Azure Drake"),
                    Cards.FromName("Blackwing Corruptor"),
                    Cards.FromName("Stonetusk Boar"),
                    Cards.FromName("Stonetusk Boar"),
                    Cards.FromName("Bloodfen Raptor"),
                    Cards.FromName("Bloodfen Raptor")
                },
                Player2HeroClass = CardClass.PRIEST,
                Player2Deck      = new List <Card>()
                {
                    Cards.FromName("Blackwing Corruptor"),
                    Cards.FromName("Stonetusk Boar"),
                    Cards.FromName("Stonetusk Boar"),
                    Cards.FromName("Bloodfen Raptor"),
                    Cards.FromName("Bloodfen Raptor")
                },
                FillDecks = false,
                Shuffle   = false
            });

            game.StartGame();
            game.Player1.BaseMana = 10;
            game.Player2.BaseMana = 10;
            var testCard1 = Generic.DrawCard(game.CurrentPlayer, Cards.FromName("Blackwing Corruptor"));

            game.Process(PlayCardTask.MinionTarget(game.CurrentPlayer, testCard1, game.CurrentOpponent.Hero));
            game.Process(EndTurnTask.Any(game.CurrentPlayer));
            var testCard2 = Generic.DrawCard(game.CurrentPlayer, Cards.FromName("Blackwing Corruptor"));

            game.Process(PlayCardTask.Minion(game.CurrentPlayer, testCard2));
            Assert.Equal(1, game.Player1.BoardZone.Count);
            Assert.Equal(1, game.Player2.BoardZone.Count);
            Assert.Equal(30, game.Player1.Hero.Health);
            Assert.Equal(27, game.Player2.Hero.Health);
        }
Exemplo n.º 3
0
        public void BasicHealthAuraTest1()
        {
            var game =
                new Game(new GameConfig
            {
                StartPlayer          = 1,
                Player1HeroClass     = CardClass.PALADIN,
                Player2HeroClass     = CardClass.MAGE,
                FillDecks            = true,
                FillDecksPredictably = true
            });

            game.Player1.BaseMana = 10;
            game.Player2.BaseMana = 10;

            game.StartGame();

            var minion1 = (Minion)Generic.DrawCard(game.CurrentPlayer, Cards.FromName("Stormwind Champion"));
            var minion2 = (Minion)Generic.DrawCard(game.CurrentPlayer, Cards.FromName("Stormwind Champion"));
            var minion3 = (Minion)Generic.DrawCard(game.CurrentPlayer, Cards.FromName("Shattered Sun Cleric"));

            game.Process(PlayCardTask.Minion(game.CurrentPlayer, minion1));             // 6/6
            game.CurrentPlayer.UsedMana = 0;

            game.Process(PlayCardTask.Minion(game.CurrentPlayer, minion2));             // 7/7
            game.CurrentPlayer.UsedMana = 0;

            game.Process(PlayCardTask.MinionTarget(game.CurrentPlayer, minion3, minion2));
            game.CurrentPlayer.UsedMana = 0;
            Assert.Equal(7, minion1.AttackDamage);
            Assert.Equal(7, minion1.Health);
            Assert.Equal(8, minion2.AttackDamage);
            Assert.Equal(8, minion2.Health);
            Assert.Equal(5, minion3.AttackDamage);
            Assert.Equal(4, minion3.Health);

            game.Process(EndTurnTask.Any(game.CurrentPlayer));                  // (7/7), (8/8), (5/4)

            IPlayable spell1 = Generic.DrawCard(game.CurrentPlayer, Cards.FromName("Flamestrike"));

            game.Process(PlayCardTask.Spell(game.CurrentPlayer, spell1));               // (7/3), (8/4)
            game.CurrentPlayer.UsedMana = 0;

            IPlayable spell2 = Generic.DrawCard(game.CurrentPlayer, Cards.FromName("Arcane Explosion"));

            game.Process(PlayCardTask.Spell(game.CurrentPlayer, spell2));


            IPlayable spell3 = Generic.DrawCard(game.CurrentPlayer, Cards.FromName("Arcane Explosion"));

            game.Process(PlayCardTask.Spell(game.CurrentPlayer, spell3));

            Assert.Equal(2, ((ICharacter)minion2).Health);              // (7/1), (8/2)

            IPlayable spell4 = Generic.DrawCard(game.CurrentPlayer, Cards.FromName("Arcane Explosion"));

            game.Process(PlayCardTask.Spell(game.CurrentPlayer, spell4));

            Assert.Equal(1, ((ICharacter)minion2).Health);              // (7/1)
            Assert.Equal(Zone.PLAY, ((ICharacter)minion2).Zone.Type);
        }