Exemplo n.º 1
0
        void CreatePlatform(float positionY, Vector2 normal)
        {
            var platformData = new PlatformData(30, normal);

            simulator.AddPlatform(platformData);

            platformData.SetPositionX(0);
            platformData.SetPositionY(positionY);

            var platformObject     = new GameObject("Platform");
            var platformController = platformObject.AddComponent <Platform>();

            platformController.SetData(platformData);

            platforms.Add(platformData);
        }
Exemplo n.º 2
0
        void Update()
        {
            var deltaX = mouse.DeltaX;

            if (deltaX > 0 || deltaX < 0)
            {
                var lastPosition = data.GetPosition();
                data.SetPositionX(lastPosition.x + deltaX);
                data.SetSpeed(new Vector2(deltaX / Time.deltaTime, 0));
                UpdatePosition();
            }
            else
            {
                data.SetSpeed(Vector2.zero);
            }
        }