void Start() { CameraMoveTo = MoveTo; #if EDIT OnUpdate = PC; #elif UNITY_ANDROID || UNITY_IPHONE || !EDIT OnUpdate = TouchPad; #endif Zoom(0.5f); }
public override void OnInspectorGUI() { base.OnInspectorGUI(); //DrawDefaultInspector(); PlatForm myScript = (PlatForm)target; if (GUILayout.Button("Destroy platform")) { myScript.DestroyExistingTiles(); } if (GUILayout.Button("Build platform")) { myScript.GeneratePlatform(); } }