void DeviceEvents_AudioStateChanged(object sender, PL.DeviceEventArgs e) { if (e.AudioState == PL.AudioType.MonoOff) StatusChanged(this, new StatusEventArgs(HEADSET_EVENT_TYPE.RadioClosed)); else if (e.AudioState == PL.AudioType.MonoOn || e.AudioState == PL.AudioType.MonoOnWait) { StatusChanged(this, new StatusEventArgs(HEADSET_EVENT_TYPE.RadioOpen)); if (ignore_next_radio_on) ignore_next_radio_on = false; else { StatusChanged(this, new StatusEventArgs(HEADSET_EVENT_TYPE.ToggleTalk)); } } }
void device_manager_DeviceStateChanged(object sender, PL.DeviceStateEventArgs e) { PlantronicsHeadset headset = (from d in devices where d.device_path == e.DevicePath select d).SingleOrDefault(); if (e.State == PL.DeviceState.Removed && headset != null) DeviceRemoved(this, new DeviceEventArgs(headset)); else if (e.State == PL.DeviceState.Added) { AddNewDevice(device_manager.FindDeviceForPath(e.DevicePath)); } }
public PlantronicsHeadset(PL.IDevice device) { this.device = device; }
private void AddNewDevice(PL.IDevice pl_device) { PlantronicsHeadset device = new PlantronicsHeadset(pl_device); devices.Add(device); DeviceAdded(this, new DeviceEventArgs(device)); }
void DeviceEvents_TalkPressed(object sender, PL.DeviceEventArgs e) { StatusChanged(this, new StatusEventArgs(HEADSET_EVENT_TYPE.ToggleTalk)); }
void DeviceEvents_MuteStateChanged(object sender, PL.DeviceEventArgs e) { if (e.Mute) StatusChanged(this, new StatusEventArgs(HEADSET_EVENT_TYPE.Mute)); else StatusChanged(this, new StatusEventArgs(HEADSET_EVENT_TYPE.UnMute)); }
void DeviceEvents_FlashPressed(object sender, PL.DeviceEventArgs e) { StatusChanged(this, new StatusEventArgs(HEADSET_EVENT_TYPE.Flash)); }
void DeviceEvents_ButtonPressed(object sender, PL.DeviceEventArgs e) { Debug.WriteLine("Got a raw event of: " + e.ButtonPressed); }