Exemplo n.º 1
0
        public bool PreBuild(MapAsset asset)
        {
            if (asset.type != "util-room")
            {
                return(true);
            }

            // Check Collider Count
            if (asset.colliders.Length <= 0)
            {
                LILogger.LogWarn(asset.name + " does not have any colliders!");
                return(false);
            }

            // Object
            GameObject obj = new GameObject(asset.name);

            // Collider
            PolygonCollider2D mainCollider = null;

            foreach (MapCollider collider in asset.colliders)
            {
                PolygonCollider2D polyCollider = obj.AddComponent <PolygonCollider2D>();
                polyCollider.isTrigger = true;
                polyCollider.SetPath(0, collider.GetPoints());
                mainCollider = polyCollider;
            }

            // Room
            PlainShipRoom room = obj.AddComponent <PlainShipRoom>();

            room.RoomId = (SystemTypes)roomId;
            if (asset.colliders.Length > 0)
            {
                room.roomArea = mainCollider;
            }

            // Room DB
            if (!db.ContainsKey(asset.id))
            {
                db.Add(asset.id, (SystemTypes)roomId);
            }

            // Text DB
            TextHandler.Add((SystemTypes)roomId, asset.name);

            // Polus
            polus.shipStatus.AllRooms = AssetHelper.AddToArr(polus.shipStatus.AllRooms, room);
            polus.shipStatus.FastRooms.Add((SystemTypes)roomId, room);
            MinimapGenerator.AddRoom(asset);
            polus.Add(obj, asset);

            roomId++;
            return(true);
        }
Exemplo n.º 2
0
        public ShipRoomBuilder(PolusHandler polus)
        {
            this.polus = polus;
            roomId     = 1;
            db         = new Dictionary <long, SystemTypes>();

            // Make Default Room
            GameObject    defaultObj      = new GameObject("Default Room");
            BoxCollider2D defaultCollider = defaultObj.AddComponent <BoxCollider2D>();
            PlainShipRoom defaultRoom     = defaultObj.AddComponent <PlainShipRoom>();

            defaultRoom.RoomId   = 0;
            defaultRoom.roomArea = defaultCollider;
            defaultObj.transform.SetParent(polus.gameObject.transform);
            TextHandler.Add(SystemTypes.Hallway, "Default Room");
        }
Exemplo n.º 3
0
            public static bool InRoom(Console __instance, Vector2 truePos)
            {
                PlainShipRoom plainShipRoom = ShipStatus.Instance.FastRooms[__instance.Room];

                if (!plainShipRoom || !plainShipRoom.roomArea)
                {
                    return(false);
                }

                bool result;

                try
                {
                    result = plainShipRoom.roomArea.OverlapPoint(truePos);
                }
                catch
                {
                    result = false;
                }

                return(result);
            }
Exemplo n.º 4
0
            static bool Prefix(MapCountOverlay __instance)
            {
                // Save colors for the Hacker
                __instance.HAHFHCCIEGH += Time.deltaTime;
                if (__instance.HAHFHCCIEGH < 0.1f)
                {
                    return(false);
                }
                __instance.HAHFHCCIEGH = 0f;
                players = new Dictionary <SystemTypes, List <Color> >();
                bool commsActive = false;

                foreach (PlayerTask task in PlayerControl.LocalPlayer.myTasks)
                {
                    if (task.TaskType == TaskTypes.FixComms)
                    {
                        commsActive = true;
                    }
                }


                if (!__instance.KGMLJDGMIND && commsActive)
                {
                    __instance.KGMLJDGMIND = true;
                    __instance.BackgroundColor.SetColor(Palette.JMELLHINKGM);
                    __instance.SabotageText.gameObject.SetActive(true);
                    return(false);
                }
                if (__instance.KGMLJDGMIND && !commsActive)
                {
                    __instance.KGMLJDGMIND = false;
                    __instance.BackgroundColor.SetColor(Color.green);
                    __instance.SabotageText.gameObject.SetActive(false);
                }

                for (int i = 0; i < __instance.CountAreas.Length; i++)
                {
                    CounterArea  counterArea = __instance.CountAreas[i];
                    List <Color> roomColors  = new List <Color>();
                    players.Add(counterArea.RoomType, roomColors);

                    if (!commsActive)
                    {
                        PlainShipRoom plainShipRoom = ShipStatus.Instance.EMIBABGLHIO[counterArea.RoomType];

                        if (plainShipRoom != null && plainShipRoom.roomArea)
                        {
                            int num  = plainShipRoom.roomArea.OverlapCollider(__instance.CGAANOHJEKD, __instance.BLDONECDJFJ);
                            int num2 = num;
                            for (int j = 0; j < num; j++)
                            {
                                Collider2D collider2D = __instance.BLDONECDJFJ[j];
                                if (!(collider2D.tag == "DeadBody"))
                                {
                                    PlayerControl component = collider2D.GetComponent <PlayerControl>();
                                    if (!component || component.IDOFAMCIJKE == null || component.IDOFAMCIJKE.GBPMEHJFECK || component.IDOFAMCIJKE.FGNJJFABIHJ)
                                    {
                                        num2--;
                                    }
                                    else if (component?.LNMJKMLHMIM?.material != null)
                                    {
                                        Color color = component.LNMJKMLHMIM.material.GetColor("_BodyColor");
                                        if (Hacker.onlyColorType)
                                        {
                                            var id = Mathf.Max(0, Palette.CALCLMEEPGL.IndexOf(color));
                                            color = Helpers.isLighterColor((byte)id) ? Palette.CALCLMEEPGL[7] : Palette.CALCLMEEPGL[6];
                                        }
                                        roomColors.Add(color);
                                    }
                                }
                                else
                                {
                                    DeadBody component = collider2D.GetComponent <DeadBody>();
                                    if (component)
                                    {
                                        GameData.OFKOJOKOOAK OFKOJOKOOAK = GameData.Instance.GetPlayerById(component.ParentId);
                                        if (OFKOJOKOOAK != null)
                                        {
                                            var color = Palette.CALCLMEEPGL[OFKOJOKOOAK.JFHFMIKFHGG];
                                            if (Hacker.onlyColorType)
                                            {
                                                color = Helpers.isLighterColor(OFKOJOKOOAK.JFHFMIKFHGG) ? Palette.CALCLMEEPGL[7] : Palette.CALCLMEEPGL[6];
                                            }
                                            roomColors.Add(color);
                                        }
                                    }
                                }
                            }
                            counterArea.UpdateCount(num2);
                        }
                        else
                        {
                            Debug.LogWarning("Couldn't find counter for:" + counterArea.RoomType);
                        }
                    }
                    else
                    {
                        counterArea.UpdateCount(0);
                    }
                }
                return(false);
            }
Exemplo n.º 5
0
            static bool Prefix(MapCountOverlay __instance)
            {
                adminTimer += Time.deltaTime;
                if (adminTimer > 0.1f)
                {
                    UseAdminTime();
                }

                // Save colors for the Hacker
                __instance.timer += Time.deltaTime;
                if (__instance.timer < 0.1f)
                {
                    return(false);
                }
                __instance.timer = 0f;

                playerColors = new Dictionary <SystemTypes, List <Color> >();

                if (MapOptions.restrictDevices > 0 && MapOptions.restrictAdmin)
                {
                    if (OutOfTime == null)
                    {
                        OutOfTime      = UnityEngine.Object.Instantiate(__instance.SabotageText, __instance.SabotageText.transform.parent);
                        OutOfTime.text = ModTranslation.getString("restrictOutOfTime");
                    }

                    if (TimeRemaining == null)
                    {
                        TimeRemaining                         = UnityEngine.Object.Instantiate(HudManager.Instance.TaskText, __instance.transform);
                        TimeRemaining.alignment               = TMPro.TextAlignmentOptions.BottomRight;
                        TimeRemaining.transform.position      = Vector3.zero;
                        TimeRemaining.transform.localPosition = new Vector3(3.25f, 5.25f);
                        TimeRemaining.transform.localScale   *= 2f;
                        TimeRemaining.color                   = Palette.White;
                    }

                    if (PlayerControl.LocalPlayer.isRole(RoleType.EvilHacker) || PlayerControl.LocalPlayer.isRole(RoleType.MimicA))
                    {
                        TimeRemaining.gameObject.SetActive(false);
                    }
                    else
                    {
                        if (MapOptions.restrictAdminTime <= 0f)
                        {
                            __instance.BackgroundColor.SetColor(Palette.DisabledGrey);
                            OutOfTime.gameObject.SetActive(true);
                            TimeRemaining.gameObject.SetActive(false);
                            if (clearedIcons == false)
                            {
                                foreach (CounterArea ca in __instance.CountAreas)
                                {
                                    ca.UpdateCount(0);
                                }
                                clearedIcons = true;
                            }
                            return(false);
                        }

                        clearedIcons = false;
                        OutOfTime.gameObject.SetActive(false);
                        string timeString = TimeSpan.FromSeconds(MapOptions.restrictAdminTime).ToString(@"mm\:ss\.ff");
                        TimeRemaining.text = String.Format(ModTranslation.getString("timeRemaining"), timeString);
                        //TimeRemaining.color = MapOptions.restrictAdminTime > 10f ? Palette.AcceptedGreen : Palette.ImpostorRed;
                        TimeRemaining.gameObject.SetActive(true);
                    }
                }

                bool commsActive = false;

                foreach (PlayerTask task in PlayerControl.LocalPlayer.myTasks)
                {
                    if (task.TaskType == TaskTypes.FixComms)
                    {
                        commsActive = true;
                    }
                }

                if (!__instance.isSab && commsActive)
                {
                    __instance.isSab = true;
                    __instance.BackgroundColor.SetColor(Palette.DisabledGrey);
                    __instance.SabotageText.gameObject.SetActive(true);
                    OutOfTime.gameObject.SetActive(false);
                    return(false);
                }

                if (__instance.isSab && !commsActive)
                {
                    __instance.isSab = false;
                    __instance.BackgroundColor.SetColor(Color.green);
                    __instance.SabotageText.gameObject.SetActive(false);
                    OutOfTime.gameObject.SetActive(false);
                }

                for (int i = 0; i < __instance.CountAreas.Length; i++)
                {
                    CounterArea  counterArea = __instance.CountAreas[i];
                    List <Color> roomColors  = new List <Color>();
                    playerColors.Add(counterArea.RoomType, roomColors);

                    if (!commsActive)
                    {
                        PlainShipRoom plainShipRoom = ShipStatus.Instance.FastRooms[counterArea.RoomType];

                        if (plainShipRoom != null && plainShipRoom.roomArea)
                        {
                            int num  = plainShipRoom.roomArea.OverlapCollider(__instance.filter, __instance.buffer);
                            int num2 = num;
                            for (int j = 0; j < num; j++)
                            {
                                Collider2D collider2D = __instance.buffer[j];
                                if (!(collider2D.tag == "DeadBody"))
                                {
                                    PlayerControl component = collider2D.GetComponent <PlayerControl>();
                                    if (!component || component.Data == null || component.Data.Disconnected || component.Data.IsDead)
                                    {
                                        num2--;
                                    }
                                    else if (component.isRole(RoleType.Puppeteer) && Puppeteer.stealthed)
                                    {
                                        num2--;
                                    }
                                    else if (component == Puppeteer.dummy && !Puppeteer.stealthed)
                                    {
                                        num2--;
                                    }
                                    else if (component?.MyRend?.material != null)
                                    {
                                        // Color color = component.myRend.material.GetColor("_BodyColor");
                                        Color color = Palette.PlayerColors[component.Data.DefaultOutfit.ColorId];
                                        if (Hacker.onlyColorType)
                                        {
                                            var id = Mathf.Max(0, Palette.PlayerColors.IndexOf(color));
                                            color = Helpers.isLighterColor((byte)id) ? Palette.PlayerColors[7] : Palette.PlayerColors[6];
                                        }
                                        roomColors.Add(color);
                                    }
                                }
                                else
                                {
                                    DeadBody component = collider2D.GetComponent <DeadBody>();
                                    if (component)
                                    {
                                        GameData.PlayerInfo playerInfo = GameData.Instance.GetPlayerById(component.ParentId);
                                        if (playerInfo != null)
                                        {
                                            var color = Palette.PlayerColors[playerInfo.Object.CurrentOutfit.ColorId];
                                            if (Hacker.onlyColorType)
                                            {
                                                color = Helpers.isLighterColor(playerInfo.Object.CurrentOutfit.ColorId) ? Palette.PlayerColors[7] : Palette.PlayerColors[6];
                                            }
                                            roomColors.Add(color);
                                        }
                                    }
                                }
                            }
                            counterArea.UpdateCount(num2);
                        }
                        else
                        {
                            Debug.LogWarning("Couldn't find counter for:" + counterArea.RoomType);
                        }
                    }
                    else
                    {
                        counterArea.UpdateCount(0);
                    }
                }
                return(false);
            }
Exemplo n.º 6
0
            static bool Prefix(MapCountOverlay __instance)
            {
                // Save colors for the Hacker
                __instance.timer += Time.deltaTime;
                if (__instance.timer < 0.1f)
                {
                    return(false);
                }
                __instance.timer = 0f;
                players          = new Dictionary <SystemTypes, List <Color> >();
                bool commsActive = false;

                foreach (PlayerTask task in PlayerControl.LocalPlayer.myTasks)
                {
                    if (task.TaskType == TaskTypes.FixComms)
                    {
                        commsActive = true;
                    }
                }


                if (!__instance.isSab && commsActive)
                {
                    __instance.isSab = true;
                    __instance.BackgroundColor.SetColor(Palette.DisabledGrey);
                    __instance.SabotageText.gameObject.SetActive(true);
                    return(false);
                }
                if (__instance.isSab && !commsActive)
                {
                    __instance.isSab = false;
                    __instance.BackgroundColor.SetColor(Color.green);
                    __instance.SabotageText.gameObject.SetActive(false);
                }

                for (int i = 0; i < __instance.CountAreas.Length; i++)
                {
                    CounterArea  counterArea = __instance.CountAreas[i];
                    List <Color> roomColors  = new List <Color>();
                    players.Add(counterArea.RoomType, roomColors);

                    if (!commsActive)
                    {
                        PlainShipRoom plainShipRoom = ShipStatus.Instance.FastRooms[counterArea.RoomType];

                        if (plainShipRoom != null && plainShipRoom.roomArea)
                        {
                            int num  = plainShipRoom.roomArea.OverlapCollider(__instance.filter, __instance.buffer);
                            int num2 = num;
                            for (int j = 0; j < num; j++)
                            {
                                Collider2D collider2D = __instance.buffer[j];
                                if (!(collider2D.tag == "DeadBody"))
                                {
                                    PlayerControl component = collider2D.GetComponent <PlayerControl>();
                                    if (!component || component.Data == null || component.Data.Disconnected || component.Data.IsDead)
                                    {
                                        num2--;
                                    }
                                    else if (component?.myRend?.material != null)
                                    {
                                        Color color = component.myRend.material.GetColor("_BodyColor");
                                        if (Hacker.onlyColorType)
                                        {
                                            var id = Mathf.Max(0, Palette.PlayerColors.IndexOf(color));
                                            color = Helpers.isLighterColor((byte)id) ? Palette.PlayerColors[7] : Palette.PlayerColors[6];
                                        }
                                        roomColors.Add(color);
                                    }
                                }
                                else
                                {
                                    DeadBody component = collider2D.GetComponent <DeadBody>();
                                    if (component)
                                    {
                                        GameData.PlayerInfo playerInfo = GameData.Instance.GetPlayerById(component.ParentId);
                                        if (playerInfo != null)
                                        {
                                            var color = Palette.PlayerColors[playerInfo.ColorId];
                                            if (Hacker.onlyColorType)
                                            {
                                                color = Helpers.isLighterColor(playerInfo.ColorId) ? Palette.PlayerColors[7] : Palette.PlayerColors[6];
                                            }
                                            roomColors.Add(color);
                                        }
                                    }
                                }
                            }
                            counterArea.UpdateCount(num2);
                        }
                        else
                        {
                            Debug.LogWarning("Couldn't find counter for:" + counterArea.RoomType);
                        }
                    }
                    else
                    {
                        counterArea.UpdateCount(0);
                    }
                }
                return(false);
            }
Exemplo n.º 7
0
            static bool Prefix(MapCountOverlay __instance)
            {
                // Save colors for the Hacker
                __instance.PPKFBIONLAL += Time.deltaTime;
                if (__instance.PPKFBIONLAL < 0.1f)
                {
                    return(false);
                }
                __instance.PPKFBIONLAL = 0f;
                players = new Dictionary <SystemTypes, List <Color> >();
                bool commsActive = false;

                foreach (PlayerTask task in PlayerControl.LocalPlayer.myTasks)
                {
                    if (task.TaskType == TaskTypes.FixComms)
                    {
                        commsActive = true;
                    }
                }


                if (!__instance.PIMGCOPFDBG && commsActive)
                {
                    __instance.PIMGCOPFDBG = true;
                    __instance.BackgroundColor.SetColor(Palette.EGHCBLDNCGP);
                    __instance.SabotageText.gameObject.SetActive(true);
                    return(false);
                }
                if (__instance.PIMGCOPFDBG && !commsActive)
                {
                    __instance.PIMGCOPFDBG = false;
                    __instance.BackgroundColor.SetColor(Color.green);
                    __instance.SabotageText.gameObject.SetActive(false);
                }

                for (int i = 0; i < __instance.CountAreas.Length; i++)
                {
                    CounterArea  counterArea = __instance.CountAreas[i];
                    List <Color> roomColors  = new List <Color>();
                    players.Add(counterArea.RoomType, roomColors);

                    if (!commsActive)
                    {
                        PlainShipRoom plainShipRoom = ShipStatus.Instance.DFAAPCDKCCO[counterArea.RoomType];

                        if (plainShipRoom != null && plainShipRoom.roomArea)
                        {
                            int num  = plainShipRoom.roomArea.OverlapCollider(__instance.CMCPAKBKLDP, __instance.HMNBGCJAGLM);
                            int num2 = num;
                            for (int j = 0; j < num; j++)
                            {
                                Collider2D collider2D = __instance.HMNBGCJAGLM[j];
                                if (!(collider2D.tag == "DeadBody"))
                                {
                                    PlayerControl component = collider2D.GetComponent <PlayerControl>();
                                    if (!component || component.PPMOEEPBHJO == null || component.PPMOEEPBHJO.MFFAGDHDHLO || component.PPMOEEPBHJO.IAGJEKLJCCI)
                                    {
                                        num2--;
                                    }
                                    else if (component?.KJAENOGGEOK?.material != null)
                                    {
                                        Color color = component.KJAENOGGEOK.material.GetColor("_BodyColor");
                                        if (Hacker.onlyColorType)
                                        {
                                            var id = Mathf.Max(0, Palette.AEDCMKGJKAG.IndexOf(color));
                                            color = Helpers.isLighterColor((byte)id) ? Palette.AEDCMKGJKAG[7] : Palette.AEDCMKGJKAG[6];
                                        }
                                        roomColors.Add(color);
                                    }
                                }
                                else
                                {
                                    DeadBody component = collider2D.GetComponent <DeadBody>();
                                    if (component)
                                    {
                                        GameData.LGBOMGHJELL LGBOMGHJELL = GameData.Instance.GetPlayerById(component.ParentId);
                                        if (LGBOMGHJELL != null)
                                        {
                                            var color = Palette.AEDCMKGJKAG[LGBOMGHJELL.IMMNCAGJJJC];
                                            if (Hacker.onlyColorType)
                                            {
                                                color = Helpers.isLighterColor(LGBOMGHJELL.IMMNCAGJJJC) ? Palette.AEDCMKGJKAG[7] : Palette.AEDCMKGJKAG[6];
                                            }
                                            roomColors.Add(color);
                                        }
                                    }
                                }
                            }
                            counterArea.UpdateCount(num2);
                        }
                        else
                        {
                            Debug.LogWarning("Couldn't find counter for:" + counterArea.RoomType);
                        }
                    }
                    else
                    {
                        counterArea.UpdateCount(0);
                    }
                }
                return(false);
            }