Exemplo n.º 1
0
        private void InstantiateNewObject(Waypoint waypoint)
        {
            if (!waypoint.isPlaceable)
            {
                Debug.Log("Waypoint: " + waypoint + " is not placeable");
                return;
            }
            PlaceableObject newPlaceableObject = Instantiate(placeableObject, waypoint.transform.position, Quaternion.identity);

            newPlaceableObject.transform.parent = transform;
            newPlaceableObject.SetWaypoint(waypoint);
            factoryQueue.Enqueue(newPlaceableObject);
            waypoint.isPlaceable = false;
            newPlaceableObject.GetComponent <Collider>().enabled = true;
            //waypoint.isRoad = true;

            objectManager.placeableObjects.Add(newPlaceableObject.transform);
            if (newPlaceableObject.GetComponent <Factory>())
            {
                objectManager.factories.Add(newPlaceableObject);
            }
            if (newPlaceableObject.GetComponent <HomeBase>())
            {
                objectManager.factories.Add(newPlaceableObject);
                newPlaceableObject.GetComponent <HomeBase>().isHomebase = true;
                LevelManager.Instance.SetState(State.Game);
                FindObjectOfType <GameUIHandler>().SetButtonsDefaultColor();
                SetActivePlaceableObject(null);
            }
            if (newPlaceableObject.GetComponent <Blocker>())
            {
                objectManager.blockers.Add(newPlaceableObject.transform);
            }
        }