Exemplo n.º 1
0
        public override string generateState(bool[] pokeysValues)
        {
            int valueIndex = 0;

            for (int i = 0; i < Pins.Count(); i++)
            {
                valueIndex = valueIndex + ((pokeysValues[Pins[i]] ? 1 : 0) << i);
            }
            return(Values[valueIndex]);
        }
Exemplo n.º 2
0
        public SimulationResult(IReadOnlyList <SchemeState> states)
        {
            Pins = states[0]
                   .InputPins
                   .Concat(states[0].OutputPins)
                   .Where(x => x.IsSignificant)
                   .Select(x => ExtractPinValuesFromStateList(x, states))
                   .ToArray();

            foreach (var pin in Pins.Where(x => x.IsOutputPin))
            {
                Score += pin.ActualValues.Zip(pin.CorrectValues, (a, c) => a == c ? 1.0 : 0).Sum();
            }

            Score /= states.Count;
            Score /= Pins.Count(x => x.IsOutputPin);
        }