Exemplo n.º 1
0
        static void Main(string[] args)
        {
            IRemoteNamedPipeServer serv = new PingPongServer("PingPong");

            serv.LogEvent += (sender, e) => { Console.WriteLine(e.Message); };

            Console.WriteLine("Press any key to stop...");
            Console.ReadKey();
        }
Exemplo n.º 2
0
        public void pong()
        {
            Console.WriteLine("[Executando o método pong no componente Pong]");
            Receptacle receptacle = context.GetReceptacles()["PongRec"];

            foreach (ConnectionDescription connection in receptacle.GetConnections())
            {
                PingPongServer pingPongServer = connection.objref as PingPongServer;
                pingPongServer.pong();
            }
        }
Exemplo n.º 3
0
        public void PingPong()
        {
            var server = new PingPongServer();
            var client = new PingPongClient(new Client(server.LocalEndPoint));
            var aEvent = new RpcTestEvent();

            aEvent.id = 922;
            var message = new RpcTestRequest();

            message.id = 316;
            client.OutgoingService.SendRequest(message, typeof(RpcTestResponse),
                                               delegate(ProtoBuf.IExtensible response)
            {
                var responseMessage = (RpcTestResponse)response;
                lock (pingPongLock)
                {
                    clientResult = responseMessage.id + "";
                    Monitor.Pulse(pingPongLock);
                }
            },
                                               delegate(ProtoBuf.IExtensible fail)
            {
                lock (pingPongLock)
                {
                    clientResult = "wrong!";
                    if (fail is RpcTestException)
                    {
                    }
                    ;
                    Monitor.Pulse(pingPongLock);
                }
            });
            lock (pingPongLock)
            {
                while (server.serverSession == null)
                {
                    Monitor.Wait(pingPongLock);
                }
            }
            server.serverSession.OutgoingService.PushMessage(aEvent);
            lock (pingPongLock)
            {
                while (serverResult == null || clientResult == null || eventResult == null)
                {
                    Monitor.Wait(pingPongLock);
                }
            }
            Assert.AreEqual(clientResult, "710");
            Assert.AreEqual(serverResult, "316");
            Assert.AreEqual(eventResult, "922");
            client.Session.ShutDown();
            server.serverSession.Session.ShutDown();
            server.Clear();
        }
Exemplo n.º 4
0
        public void PingPong()
        {
            var server = new PingPongServer();
            var client = new PingPongClint(server.LocalEndPoint);

            byte[] ping = new UTF8Encoding(true).GetBytes("ping");
            IList <ArraySegment <byte> > sendBuffer       = new List <ArraySegment <byte> >();
            ArraySegment <byte>          pingArraySegment = new ArraySegment <byte>(ping, 0, ping.Length);

            sendBuffer.Add(pingArraySegment);
            client.Send(sendBuffer);
            lock (testLock)
            {
                while (serverResult == null || clientResult == null)
                {
                    Monitor.Wait(testLock);
                }
            }
            Assert.AreEqual(serverResult, "ping");
            Assert.AreEqual(clientResult, "pong");
            client.ShutDown();
            server.Clear();
        }
Exemplo n.º 5
0
 public void PingPong()
 {
     var server = new PingPongServer();
     var client = new PingPongClint(server.LocalEndPoint);
     byte[] ping = new UTF8Encoding(true).GetBytes("ping");
     IList<ArraySegment<byte>> sendBuffer = new List<ArraySegment<byte>>();
     ArraySegment<byte> pingArraySegment = new ArraySegment<byte>(ping, 0, ping.Length);
     sendBuffer.Add(pingArraySegment);
     client.Send(sendBuffer);
     lock (testLock)
     {
         while (serverResult == null || clientResult == null)
         {
             Monitor.Wait(testLock);
         }
     }
     Assert.AreEqual(serverResult, "ping");
     Assert.AreEqual(clientResult, "pong");
     client.ShutDown();
     server.Clear();
 }
Exemplo n.º 6
0
        static void Main()
        {
            log4net.Config.XmlConfigurator.Configure();

            Console.WriteLine("Pressione 'enter' quando o componente Ping estiver no ar.");
            Console.ReadLine();

            OrbServices.CreateAndRegisterIiopChannel(0);

            ComponentId      pongComponentId = new ComponentId("PingPong", 1, 0, 0, "");
            ComponentContext pongContext     = new DefaultComponentContext(pongComponentId);

            MarshalByRefObject pongServant   = new PongServant(pongContext);
            string             pingpongRepID = Repository.GetRepositoryID(typeof(PingPongServer));

            //Criando o component Pong.
            pongContext.AddFacet("Pong", pingpongRepID, pongServant);
            pongContext.AddReceptacle("PingRec", pingpongRepID, false);

            String       pingIorPath = Pong.Properties.Resources.IorFilename;
            StreamReader stream      = new StreamReader(pingIorPath);
            String       pingIor;

            try {
                pingIor = stream.ReadToEnd();
            }
            finally {
                stream.Close();
            }

            //Recuperar a faceta Ping.
            OrbServices        orb           = OrbServices.GetSingleton();
            IComponent         pingComponent = orb.string_to_object(pingIor) as IComponent;
            MarshalByRefObject pingObj       = pingComponent.getFacetByName("Ping");

            //Recuperar a faceta Pong.
            IComponent         pongComponent = pongContext.GetIComponent();
            MarshalByRefObject pongObj       = pongComponent.getFacetByName("Pong");

            //Conectar o Ping em Pong.
            IReceptacles pingIReceptacles = pingComponent.getFacetByName("IReceptacles") as IReceptacles;

            pingIReceptacles.connect("PongRec", pongObj);

            //Conectar o Pong em Ping.
            IReceptacles pongIReceptacles = pongComponent.getFacetByName("IReceptacles") as IReceptacles;

            pongIReceptacles.connect("PingRec", pingObj);

            Console.WriteLine("Executando ping e pong no Componente Ping");
            PingPongServer pingServer = pingComponent.getFacet(pingpongRepID) as PingPongServer;

            pingServer.ping();
            pingServer.pong();
            Console.WriteLine("--\n");

            Console.WriteLine("Executando ping e pong no Componente Pong");
            PingPongServer pongServer = pongComponent.getFacet(pingpongRepID) as PingPongServer;

            pongServer.ping();
            pongServer.pong();
            Console.WriteLine("--\n");

            MarshalByRefObject pingMetaInterfaceObj = pingComponent.getFacetByName("IMetaInterface");
            IMetaInterface     pingMetaInterface    = pingMetaInterfaceObj as IMetaInterface;

            FacetDescription[] PingFacets = pingMetaInterface.getFacets();
            foreach (var facet in PingFacets)
            {
                Console.WriteLine(facet.name + " --- " + facet.interface_name);
            }

            Console.WriteLine("Fim");
            Console.ReadLine();
        }