Exemplo n.º 1
0
        private string DrawPiece(PieceOnBoard pieceOnBoard, int i)
        {
            string piece       = " ";
            int    pieceCount  = pieceOnBoard.Count;
            bool   firstLayer  = pieceCount >= i;
            bool   secondLayer = pieceCount >= i + 5;
            bool   thirdLayer  = pieceCount >= i + 10;

            if (pieceOnBoard.Player != null && firstLayer)
            {
                if (pieceOnBoard.Player.Type == ePlayerType.PlayerOne)
                {
                    if (secondLayer)
                    {
                        if (thirdLayer)
                        {
                            Console.ForegroundColor = ConsoleColor.DarkCyan;
                        }
                        else
                        {
                            Console.ForegroundColor = ConsoleColor.Cyan;
                        }
                    }
                    else
                    {
                        Console.ForegroundColor = ConsoleColor.Blue;
                    }
                }
                else
                {
                    if (secondLayer)
                    {
                        if (thirdLayer)
                        {
                            Console.ForegroundColor = ConsoleColor.DarkMagenta;
                        }
                        else
                        {
                            Console.ForegroundColor = ConsoleColor.Magenta;
                        }
                    }
                    else
                    {
                        Console.ForegroundColor = ConsoleColor.Red;
                    }
                }

                piece = "O";
            }

            return(piece);
        }
Exemplo n.º 2
0
 private void AssertPiece(Player expectedPlayer, Piece expectedPiece, PieceOnBoard actualPiece)
 {
     Assert.AreEqual(expectedPlayer, actualPiece.player);
     Assert.AreEqual(expectedPiece, actualPiece.piece);
 }