private void HandleWake(PhysicsWakeMessage message)
 {
     if (!message.Body.Owner.TryGetComponent <CollisionWakeComponent>(out var comp) || !comp.Enabled)
     {
         return;
     }
     message.Body.CanCollide = true;
 }
Exemplo n.º 2
0
        private void HandleWake(EntityUid uid, CollisionWakeComponent component, PhysicsWakeMessage args)
        {
            if (!component.Enabled)
            {
                return;
            }

            args.Body.CanCollide = true;
        }
Exemplo n.º 3
0
 private void HandleWake(EntityUid uid, CollisionWakeComponent component, PhysicsWakeMessage args)
 {
     component.RaiseStateChange();
 }