public void SayPhrase(PhraseInput input)
    {
        if (currentPhase == Phases.PHASE1)
        {
            Debug.Log(input.phase1);
        }
        else if (currentPhase == Phases.PHASE2)
        {
            Debug.Log(input.phase2);
        }

        NextPhase();
    }
    // hold a button to start a phrase, and then tap another button to continue the phrase, let go of first button to finish.

    // R1 // 1 = Grab  // Fire
    // R2 1 = Push      // Water
    // L1 1 = Swing     // Earth
    // L2 1 = Gather    //Air



    // Start is called before the first frame update
    void Start()
    {
        r1 = new PhraseInput("R1: Grab", "R1: Fire");
        r2 = new PhraseInput("R2: Push", "R2: Water");
        l1 = new PhraseInput("L1: Swing", "L1: Earth");
        l2 = new PhraseInput("L2: Gather", "L2: Air");


        input = new TestInput();

        input.Combo.R1.Enable();
        input.Combo.R2.Enable();

        input.Combo.L2.Enable();
        input.Combo.L1.Enable();
    }