Exemplo n.º 1
0
        /// <summary>
        /// Tries to have this Character purchase another Stable Slot.
        /// </summary>
        /// <returns>True if successful.</returns>
        public bool TryBuyStableSlot()
        {
            if (StableSlotCount >= PetMgr.MaxStableSlots)
            {
                return(false);
            }

            var price = PetMgr.GetStableSlotPrice(StableSlotCount);

            if (Money < price)
            {
                return(false);
            }

            Money -= price;
            StableSlotCount++;
            return(true);
        }