private void OnEnable() { hideFlags = HideFlags.HideAndDontSave; if (info == null) { info = new PerlinNoiseMapInfo(); } }
public PerlinNoiseMap(PerlinNoiseMapInfo mapInfo) { mMapInfo = mapInfo; }
private void OnEnable() { hideFlags = HideFlags.HideAndDontSave; if (info == null) { info = new PerlinNoiseMapInfo(); } }
public PerlinNoiseMap(PerlinNoiseMapInfo mapInfo) { mMapInfo = mapInfo; }