Exemplo n.º 1
0
        private async Task DelayParachute(Ped ped)
        {
            ped.SetNotChaosPed(true);
            ped.ClearTasksImmediately();
            ped.Position += new Vector3(0, 0, 0.5f);
            ped.SetToRagdoll();

            await Task.Delay(TimeSpan.FromSeconds(0.1f));

            ped.ApplyForce(new Vector3(0, 0, 40.0f));
            ped.IsInvincible = true;

            await Task.Delay(TimeSpan.FromSeconds(1.5f));

            if (!ped.IsSafeExist())
            {
                return;
            }
            ped.IsInvincible = false;
            ped.ParachuteTo(PlayerPed.Position);

            await Task.Delay(TimeSpan.FromSeconds(15));

            if (!ped.IsSafeExist())
            {
                return;
            }
            ped.SetNotChaosPed(false);
        }
Exemplo n.º 2
0
        private IEnumerable <object> DelayParachute(Ped ped)
        {
            ped.SetNotChaosPed(true);
            ped.ClearTasksImmediately();
            ped.Position += new Vector3(0, 0, 0.5f);
            ped.SetToRagdoll();
            yield return(null);

            ped.ApplyForce(new Vector3(0, 0, 40.0f));

            ped.IsInvincible = true;
            yield return(WaitForSeconds(1.5f));

            if (!ped.IsSafeExist())
            {
                yield break;
            }
            ped.IsInvincible = false;
            ped.ParachuteTo(core.PlayerPed.Position);
            yield return(WaitForSeconds(10));

            if (!ped.IsSafeExist())
            {
                yield break;
            }
            ped.SetNotChaosPed(false);
        }