private void Awake() { config = PazzleConfig.GetInstance (); PazzleConfig.Instance.UserGameStatus = GameStatus.Before; removeObjs = new List<GameObject> (); }
private void Awake() { config = PazzleConfig.GetInstance(); PazzleConfig.Instance.UserGameStatus = GameStatus.Before; removeObjs = new List <GameObject> (); }
private void Start() { config = PazzleConfig.GetInstance (); }
private void Start() { config = PazzleConfig.GetInstance(); }