private void Awake()
	{
		config = PazzleConfig.GetInstance ();
		PazzleConfig.Instance.UserGameStatus = GameStatus.Before;
		removeObjs = new List<GameObject> ();
	}
 private void Awake()
 {
     config = PazzleConfig.GetInstance();
     PazzleConfig.Instance.UserGameStatus = GameStatus.Before;
     removeObjs = new List <GameObject> ();
 }
	private void Start()
	{
		config = PazzleConfig.GetInstance ();
	}
 private void Start()
 {
     config = PazzleConfig.GetInstance();
 }