Exemplo n.º 1
0
    private void Update()
    {
        if (textFinished)
        {
            if (Input.GetKeyDown(KeyCode.Return))
            {
                textFinished = false;
                messageObject.SetActive(false);
                PlayerManager.Instance.Resume();
            }
        }
        else
        {
            if (TextWritter.isWritting && messageObject.activeInHierarchy)
            {
                if (Input.GetKeyDown(KeyCode.Return))
                {
                    textWritter.EndText();


                    pauseSettings?.ApplySettings();
                }
            }
        }
    }
Exemplo n.º 2
0
    public void Resume()
    {
        pauseSettings?.ApplySettings();

        onPause = false;
    }