Exemplo n.º 1
0
 // Update is called once per frame
 void Update()
 {
     if (GameMaster.gameover)
     {
         // If gameover state detected, show the pause menu in gameover mode
         pauseMenu.ShowGameOver();
     }
     else if (Input.GetKey(KeyCode.Escape))
     {
         // If user presses ESC, show the pause menu in pause mode
         pauseMenu.ShowPause();
     }
 }