Exemplo n.º 1
0
 public void Setup(Weapon _weapon, PassiveUnitPanel _panel)
 {
     weapon                = _weapon;
     panel                 = _panel;
     textName.text         = _weapon.name;
     btnFront.image.sprite = _weapon.frontImage;
     btnFront.onClick.AddListener(OnClickSelectWeapon);
 }
Exemplo n.º 2
0
 void Awake()
 {
     gameHUD       = (GameHUD)FindObjectOfType(typeof(GameHUD));
     selectObjects = (SelectObjects)FindObjectOfType(typeof(SelectObjects));
     gMode         = (GMode)FindObjectOfType(typeof(GMode));
     pController   = (PController)FindObjectOfType(typeof(PController));
     weaponPanel   = (WeaponPanel)FindObjectOfType(typeof(WeaponPanel));
     passivePanel  = (PassiveUnitPanel)FindObjectOfType(typeof(PassiveUnitPanel));
     units         = Unit.allUnits;
 }