Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
// Use this for initialization void Start() { spiralWorldManager = GetComponentInParent <SpiralWorldManager>(); WorldPartyActions.Forward += OnPartyForward; WorldPartyActions.Backward += OnPartyBackward; GetChildren(); StartCoroutine(party.BeHungry(5)); }