Exemplo n.º 1
0
    /// <summary>
    /// 判断是否倾倒液体
    /// </summary>
    public void Pour()
    {
        angleCheck = Vector3.Angle(transform.up, volcano.transform.up);

        if (angleCheck >= 90 && angleCheck <= 180)
        {
            volcanoManager.RayCheck(checkTran);
            //particle.gameObject.SetActive(true);
            particle.Play();
            particle.AudioPlay();
        }
        else
        {
            volcanoManager.timerCount = 0;
            isPouring = false;
            particle.Stop();
            //particle.gameObject.SetActive(false);
        }
    }