Exemplo n.º 1
0
    public VoosActor RequestActor(ActorableSearchResult _requestedResult, Vector3 rootSpawnPosition, Quaternion additionalRotation, Vector3 spawnScale)
    {
        Quaternion spawnRotation = additionalRotation * _requestedResult.preferredRotation;

        // NOTE: We could also have additionalScale here, in which case we'd want to multiply it with preferredLocalScale and apply it.
        // If, for example, the new tool gave you the ability to scale (like it lets you rotate now).

        if (_requestedResult.renderableReference.assetType == AssetType.Actor || _requestedResult.renderableReference.assetType == AssetType.AssetPack)
        {
            return(_requestedResult.actorPrefab.Instantiate(voosEngine, behaviorSystem, rootSpawnPosition, spawnRotation,
                                                            setupActor =>
            {
                // IMPORTANT! The setupActor could be a child of the hierarchy! So the
                // position is not necessarily rootSpawnPosition.

                setupActor.SetSpawnPosition(setupActor.transform.position);
                setupActor.SetSpawnRotation(setupActor.transform.rotation);

                // Post-setup for effect results
                string pfxId = _requestedResult.pfxId;
                if (pfxId != null)
                {
                    setupActor.SetPfxId(pfxId);
                    ParticleEffect pfx = particleEffectSystem.GetParticleEffect(pfxId);
                    if (pfx != null)
                    {
                        setupActor.SetDisplayName(pfx.name);
                    }
                }
                string sfxId = _requestedResult.sfxId;
                if (sfxId != null)
                {
                    setupActor.SetSfxId(sfxId);
                    SoundEffect sfx = soundEffectSystem.GetSoundEffect(sfxId);
                    if (sfx != null)
                    {
                        setupActor.SetDisplayName(sfx.name);
                    }
                }
            }));
        }
        else
        {
            return(voosEngine.CreateActor(rootSpawnPosition, spawnRotation, actor =>
            {
                if (_requestedResult.forceConcave)
                {
                    actor.SetUseConcaveCollider(true);
                }
                actor.SetLocalScale(spawnScale);
                actor.SetDisplayName(_requestedResult.name);
                actor.SetRenderableUri(_requestedResult.renderableReference.uri);
            }));
        }
    }
Exemplo n.º 2
0
    public void CopySelectedParticleEffect()
    {
        ParticleEffect sourceEffect = particleEffectSystem.GetParticleEffect(selectedParticleEffectId);
        string         id           = System.Guid.NewGuid().ToString();
        string         name         = sourceEffect.name + " copy";
        ParticleEffect copiedEffect = new ParticleEffect(id, name, sourceEffect.content);

        particleEffectSystem.PutParticleEffect(copiedEffect);
        RepopulateList();
        SelectParticleEffect(copiedEffect.id);
    }
Exemplo n.º 3
0
        private void Update()
        {
            string pfxId = (string)editor.data;

            if (!string.IsNullOrEmpty(pfxId) && pfxSystem.GetParticleEffect(pfxId) == null)
            {
                pfxId = null;
            }
            dropdown.onValueChanged.RemoveListener(OnDropdownValueChanged);
            dropdown.value = pfxIdValues.IndexOf(pfxId);
            dropdown.onValueChanged.AddListener(OnDropdownValueChanged);
        }
    private void UpdateFields()
    {
        if (!visualsTabUI.colorField.IsBeingEdited())
        {
            visualsTabUI.colorField.SetColor(actor.GetTint());
        }
        visualsTabUI.emitLightToggle.onValueChanged.RemoveListener(OnEmitLightToggleChanged);
        visualsTabUI.emitLightToggle.isOn = actor.GetLightSettings().range > 0;
        visualsTabUI.emitLightToggle.onValueChanged.AddListener(OnEmitLightToggleChanged);
        visualsTabUI.particleEffectName.text = actor.GetPfxId() != null?
                                               pfxSystem.GetParticleEffect(actor.GetPfxId())?.name : null;

        visualsTabUI.soundEffectName.text = actor.GetSfxId() != null?
                                            sfxSystem.GetSoundEffect(actor.GetSfxId())?.name : null;
    }