public static void ChangeToColor(Material material, Palette01 color) { Color newColor; Palette01ColorDictionary.TryGetValue(color, out newColor); material.SetColor("Emission", newColor); }
public static Color GetColor(Palette01 color) { Color newColor; Palette01ColorDictionary.TryGetValue(color, out newColor); return(newColor); }
public static void ChangeObjectEmissionColor(GameObject gameObject, Palette01 color) { Color newColor; Palette01ColorDictionary.TryGetValue(color, out newColor); Material material = gameObject.GetComponent <Renderer>().material; material.SetColor("_EmissionColor", newColor); }