public void Draw(SKCanvas canvas, SKSize dimension, SKSize view)
        {
            float x = 0, y = 0;

            //Handles different DPI
            (var scalex, var scaley) = SmartDPI.GetScale(canvas, dimension, view);
            var temp_paint = MajorPaint(scaley);

            (var dx, var dy) = MeasureText(Title, temp_paint);

            switch (Position)
            {
            case LabelPosition.TopLeft:
                x = Padding.LeftPosition(dimension.Width) + dy;
                y = Padding.TopPosition(dimension.Height) + dy;
                break;

            case LabelPosition.TopRight:
                x = Padding.RightPosition(dimension.Width) - dy - dx;
                y = Padding.TopPosition(dimension.Height) + dy;
                break;

            case LabelPosition.BottomLeft:
                x = Padding.LeftPosition(dimension.Width) + dy;
                y = Padding.BottomPosition(dimension.Height) - dy;
                break;

            case LabelPosition.BottomRight:
                x = Padding.RightPosition(dimension.Width) - dy - dx;
                y = Padding.BottomPosition(dimension.Height) - dy;
                break;
            }
            ;

            canvas.DrawText(Title, x, y, temp_paint);
        }
Exemplo n.º 2
0
 public override float AxisEnd(float Width) => Padding.RightPosition(Width);