Exemplo n.º 1
0
 private void disablePacman()
 {
     if (pacData.isPacman())
     {
         pacData.justTouched = true;
     }
     pacData.setPacman(false);
     transform.position = pmManager.getRandomSpawnPoint();
     GetComponent <Rigidbody>().velocity = Vector3.zero;
     pmManager.gameObject.GetComponent <IPacmanLevelManager>().resetProgress();
 }