Exemplo n.º 1
0
        private void SocketReadCompleted(AsyncResultEventArgs <int> args)
        {
            if (args.Error != null)
            {
                if (PacketArrived != null)
                {
                    PacketArrived.Invoke(new AsyncResultEventArgs <byte[]>(args.Error));
                }

                return;
            }

            _bytesReceived += args.Result;

            if (args.Result == 0)
            {
                if (PacketArrived != null)
                {
                    PacketArrived.Invoke(new AsyncResultEventArgs <byte[]>(null as byte[]));
                }
                return;
            }

            if (_dataBuffer == null)
            {
                if (_bytesReceived != Protocol.Reader.LengthBytes)
                {
                    ContinueReading();
                }
                else
                {
                    int length = Protocol.Reader.ParseLength(_lengthBuffer);

                    _dataBuffer    = new byte[length];
                    _bytesReceived = 0;
                    ContinueReading();
                }
            }
            else
            {
                if (_bytesReceived != _dataBuffer.Length)
                {
                    ContinueReading();
                }
                else
                {
                    if (PacketArrived != null)
                    {
                        PacketArrived.Invoke(new AsyncResultEventArgs <byte[]>(_dataBuffer));
                    }

                    _dataBuffer    = null;
                    _bytesReceived = 0;
                    ContinueReading();
                }
            }
        }
Exemplo n.º 2
0
        public virtual bool OnPacketArrived(PacketType pkt)
        {
            if (PacketArrived == null)
            {
                return(true);
            }

            bool continueProcessing = true;

            Delegate[] pktHandlers = PacketArrived.GetInvocationList();
            if (pktHandlers.Length > 0)
            {
                object[]  args = new object[] { this, pkt };
                ILinkMark mark = CreateMark();
                try {
                    foreach (Delegate d in pktHandlers)
                    {
                        try {
                            continueProcessing = (bool)d.DynamicInvoke(args);
                        } catch (Exception) {
                            // Don't want an exception thrown by a PacketHandler method to
                            // prevent all handlers from being notified.
                        }
                        ClearError();
                        SeekMark(mark);
                        if (!continueProcessing)
                        {
                            break;
                        }
                    }
                } finally {
                    DestroyMark(mark);
                }
            }
            return(continueProcessing);
        }
Exemplo n.º 3
0
        private void Socket_ReadCompleted(object sender, TcpCompletedEventArgs e)
        {
            if (!e.Error)
            {
                bytesReceived += (int)e.Data;

                if ((int)e.Data == 0)
                {
                    PacketArrived?.Invoke(Socket, new TcpCompletedEventArgs());
                    return;
                }

                if (dataBuffer == null)
                {
                    if (bytesReceived != sizeof(int))
                    {
                        ReadLoop();
                    }
                    else
                    {
                        int len = BitConverter.ToInt32(lenghtBuffer, 0);
                        if (len < 0)
                        {
                            PacketArrived?.Invoke(Socket,
                                                  new TcpCompletedEventArgs {
                                Data = new System.IO.InvalidDataException(
                                    "Packet length less than zero (corrupted message)"),
                                Error = true
                            });

                            return;
                        }
                        // Keepalive packet
                        if (len == 0)
                        {
                            bytesReceived = 0;
                            ReadLoop();
                        }
                        else
                        {
                            dataBuffer    = new byte[len];
                            bytesReceived = 0;
                            ReadLoop();
                        }
                    }
                }
                else
                {
                    if (bytesReceived != dataBuffer.Length)
                    {
                        // Keep reading data
                        ReadLoop();
                    }
                    else
                    {
                        PacketArrived?.Invoke(Socket, new TcpCompletedEventArgs(dataBuffer));

                        dataBuffer    = null;
                        bytesReceived = 0;
                        ReadLoop();
                    }
                }
            }
            else
            {
                PacketArrived?.Invoke(Socket, e);
            }
        }