void Player_Pickup_CallBack(object e)
 {
     if (Timer.Pickup != null)
     {
         client.Send(Packet.ActionState(1, 1));
         Player_PickUp();
     }
 }
 public void StopAttackTimer()
 {
     try
     {
         if (Timer.Attack != null)
         {
             client.Send(Packet.ActionState(2, 0));
             Timer.Attack.Dispose();
             Timer.Attack             = null;
             Character.Action.nAttack = false;
             Character.Action.Object  = null;
             Character.Action.Target  = -1;
             Console.WriteLine("Attack Durduruldu");
         }
     }
     catch (Exception ex)
     {
         //Console.WriteLine("Error::StopAttackTimer({0})", Character.Information.Name);
         Log.Exception(ex);
     }
 }