Exemplo n.º 1
0
    public void toggleDeleteButtons()
    {
        if (deleteButtonsMove)
        {
            return;
        }

        index = -1;
        moveDeleteButtons();
        deleteButtonsMove = true;

        for (int i = 0; i < changeNameButtons.Count; i++)
        {
            if (!changeNameButtons [i].interactable)
            {
                changeNameButtons [i].gameObject.SetActive(true);
                changeNameButtons [i].interactable = true;
            }
            else
            {
                changeNameButtons [i].gameObject.SetActive(false);
                changeNameButtons [i].interactable = false;
            }
        }

        if (!deleteButtonsShow)
        {
            addPlayerButton.disableButton();
        }
        else
        {
            addPlayerButton.enableButton();
        }
    }
Exemplo n.º 2
0
    public void switchPlayButton()
    {
        for (int i = 0; i < layout.buttons.Count; i++)
        {
            if (layout.buttons [i].GetComponent <PS_PlayerButton> ().isSelected)
            {
                playButton.enableButton();
                return;
            }
        }

        playButton.disableButton();
    }