private void btnUploadScript_Click(object sender, EventArgs e) { PCScript pcScript = new PCScript("subject\\mynewscript", true, true, true); int vuGentestID = pcRestProxy.UploadVugenScript(pcScript, @"C:\Users\dananda\Desktop\SUT_01_EventsSimulationUtility_leonid.zip"); if (vuGentestID != 0) { //dgvForAll.DataSource = pcTrendedRuns.TrendedRuns; btnUploadScript.Text = "script uploaded"; btnUploadScript.BackColor = Color.Green; } else { btnUploadScript.Text = "script not uploaded"; btnUploadScript.BackColor = Color.Red; } }
void Awake() { anim = GetComponent <Animator>(); pc = FindObjectOfType <PCScript>(); if (enemyType == Enemy.blue) { originalSpeed = 0.02f; health = 50; damage = 5; } else if (enemyType == Enemy.red) { originalSpeed = 0.035f; damage = 10f; health = 40; } else if (enemyType == Enemy.yellow) { originalSpeed = 0.01f; health = 60; damage = 20f; } currentSpeed = originalSpeed; }
private void Start() { pc = FindObjectOfType <PCScript>(); }
private void Start() { pc = FindObjectOfType <PCScript>(); GetComponent <SpriteRenderer>().sortingOrder = -(int)(transform.position.y * 32); }