public static string executionStateAsString(PACKAGE_EXECUTION_STATE state)
        {
            switch (state)
            {
            case PACKAGE_EXECUTION_STATE.PES_UNKNOWN:
                return("Unknown");

            case PACKAGE_EXECUTION_STATE.PES_RUNNING:
                return("Running");

            case PACKAGE_EXECUTION_STATE.PES_SUSPENDING:
                return("Suspending");

            case PACKAGE_EXECUTION_STATE.PES_SUSPENDED:
                return("Suspended");

            case PACKAGE_EXECUTION_STATE.PES_TERMINATED:
                return("Terminated");

            case PACKAGE_EXECUTION_STATE.PES_ERROR:
                return("Error");

            default:
                return("Invalid State");
            }
        }
 public static string executionStateAsString(PACKAGE_EXECUTION_STATE state)
 {
     switch (state)
     {
         case PACKAGE_EXECUTION_STATE.PES_UNKNOWN:
             return "Unknown";
         case PACKAGE_EXECUTION_STATE.PES_RUNNING:
             return "Running";
         case PACKAGE_EXECUTION_STATE.PES_SUSPENDING:
             return "Suspending";
         case PACKAGE_EXECUTION_STATE.PES_SUSPENDED:
             return "Suspended";
         case PACKAGE_EXECUTION_STATE.PES_TERMINATED:
             return "Terminated";
         case PACKAGE_EXECUTION_STATE.PES_ERROR:
             return "Error";
         default:
             return "Invalid State";
     }
 }
Exemplo n.º 3
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 public HRESULT OnStateChanged([NativeTypeName("LPCWSTR")] ushort *pszPackageFullName, PACKAGE_EXECUTION_STATE pesNewState)
 {
     return(((delegate * unmanaged <IPackageExecutionStateChangeNotification *, ushort *, PACKAGE_EXECUTION_STATE, int>)(lpVtbl[3]))((IPackageExecutionStateChangeNotification *)Unsafe.AsPointer(ref this), pszPackageFullName, pesNewState));
 }
 private void Handler(int state)
 {
     currentState = (PACKAGE_EXECUTION_STATE)state;
 }
Exemplo n.º 5
0
 private void Handler(int state)
 {
     currentState = (PACKAGE_EXECUTION_STATE)state;
     window.updatePlayText(LauncherWrapper.executionStateAsString(currentState));
 }
 private void Handler(int state)
 {
     currentState = (PACKAGE_EXECUTION_STATE)state;
     window.updatePlayText(LauncherWrapper.executionStateAsString(currentState));
 }