private void Awake() { SpawnResource(); upgradeButton.interactable = false; oxygenLogic = GetComponent <OxygenLogic>(); audioSource = GetComponent <AudioSource>(); }
private void Start() { oxygenLogic = GetComponent <OxygenLogic>(); }
private void Awake() { SpawnResource(); upgradeButton.interactable = false; oxygenLogic = GetComponent <OxygenLogic>(); audioSource = GetComponent <AudioSource>(); }
private void Start() { oxygenLogic = GetComponent <OxygenLogic>(); }