Exemplo n.º 1
0
        public static void RefreshApps()
        {
            if (!OwnedSubs.Any())
            {
                return;
            }

            using (var db = Database.Get())
            {
                OwnedApps = db.Query <App>("SELECT DISTINCT `AppID` FROM `SubsApps` WHERE `SubID` IN @Ids", new { Ids = OwnedSubs.Keys }).ToDictionary(x => x.AppID, x => (byte)1);
            }
        }
        private static void OnLicenseListCallback(SteamApps.LicenseListCallback licenseList)
        {
            if (licenseList.Result != EResult.OK)
            {
                Log.WriteError("LicenseList", "Failed: {0}", licenseList.Result);

                return;
            }

            Log.WriteInfo("LicenseList", "Received {0} licenses from Steam", licenseList.LicenseList.Count);

            if (!licenseList.LicenseList.Any())
            {
                OwnedSubs.Clear();
                OwnedApps.Clear();

                return;
            }

            var ownedSubs = new Dictionary <uint, byte>();

            foreach (var license in licenseList.LicenseList)
            {
                // For some obscure reason license list can contain duplicates
                if (ownedSubs.ContainsKey(license.PackageID))
                {
                    Log.WriteWarn("LicenseList", "Already contains {0} ({1})", license.PackageID, license.PaymentMethod);

                    continue;
                }

                ownedSubs.Add(license.PackageID, (byte)license.PaymentMethod);
            }


            OwnedSubs = ownedSubs;

            RefreshApps();
        }
Exemplo n.º 3
0
        private static void OnLicenseListCallback(SteamApps.LicenseListCallback licenseList)
        {
            if (licenseList.Result != EResult.OK)
            {
                Log.WriteError("LicenseList", "Failed: {0}", licenseList.Result);

                return;
            }

            Log.WriteInfo("LicenseList", "Received {0} licenses from Steam", licenseList.LicenseList.Count);

            if (licenseList.LicenseList.Count == 0)
            {
                return;
            }

            var ownedSubs     = new Dictionary <uint, byte>();
            var newSubs       = new List <uint>();
            var hasAnyLicense = OwnedSubs.Count > 0;

            foreach (var license in licenseList.LicenseList)
            {
                // Expired licenses block access to depots, so we have no use in these
                if (license.LicenseFlags.HasFlag(ELicenseFlags.Expired))
                {
                    continue;
                }

                // For some obscure reason license list can contain duplicates
                if (ownedSubs.ContainsKey(license.PackageID))
                {
                    Log.WriteWarn("LicenseList", "Already contains {0} ({1})", license.PackageID, license.PaymentMethod);

                    continue;
                }

                if (hasAnyLicense && !OwnedSubs.ContainsKey(license.PackageID))
                {
                    Log.WriteInfo("LicenseList", $"New license granted: {license.PackageID} ({license.PaymentMethod}, {license.LicenseFlags})");

                    newSubs.Add(license.PackageID);
                }

                ownedSubs.Add(license.PackageID, (byte)license.PaymentMethod);
            }

            OwnedSubs = ownedSubs;

            RefreshApps();

            if (newSubs.Count <= 0)
            {
                return;
            }

            using (var db = Database.Get())
            {
                var apps = db.Query <uint>("SELECT `AppID` FROM `SubsApps` WHERE `Type` = \"app\" AND `SubID` IN @Ids", new { Ids = newSubs });

                JobManager.AddJob(() => Steam.Instance.Apps.PICSGetAccessTokens(apps, Enumerable.Empty <uint>()));
            }
        }
Exemplo n.º 4
0
        private static void OnLicenseListCallback(SteamApps.LicenseListCallback licenseList)
        {
            if (licenseList.Result != EResult.OK)
            {
                Log.WriteError(nameof(LicenseList), $"Failed: {licenseList.Result}");

                return;
            }

            Log.WriteInfo(nameof(LicenseList), $"Received {licenseList.LicenseList.Count} licenses from Steam");

            if (licenseList.LicenseList.Count == 0)
            {
                return;
            }

            var ownedSubs     = new Dictionary <uint, byte>();
            var newSubs       = new List <uint>();
            var hasAnyLicense = OwnedSubs.Count > 0;

            foreach (var license in licenseList.LicenseList)
            {
                if (license.AccessToken > 0)
                {
                    PICSTokens.NewPackageRequest(license.PackageID, license.AccessToken);
                }

                // Expired licenses block access to depots, so we have no use in these
                if ((license.LicenseFlags & ELicenseFlags.Expired) != 0)
                {
                    continue;
                }

                // For some obscure reason license list can contain duplicates
                if (ownedSubs.ContainsKey(license.PackageID))
                {
#if DEBUG
                    Log.WriteWarn(nameof(LicenseList), $"Already contains {license.PackageID} ({license.PaymentMethod})");
#endif

                    continue;
                }

                if (hasAnyLicense && !OwnedSubs.ContainsKey(license.PackageID))
                {
                    Log.WriteInfo(nameof(LicenseList), $"New license granted: {license.PackageID} ({license.PaymentMethod}, {license.LicenseFlags})");

                    newSubs.Add(license.PackageID);
                }

                if (Steam.Instance.FreeLicense.FreeLicensesToRequest.TryRemove(license.PackageID, out _))
                {
                    Log.WriteInfo(nameof(FreeLicense), $"Package {license.PackageID} was granted, removed from free request");
                }

                ownedSubs.Add(license.PackageID, (byte)license.PaymentMethod);
            }

            OwnedSubs = ownedSubs;

            RefreshApps();

            if (newSubs.Count <= 0)
            {
                return;
            }

            using var db = Database.Get();
            var apps = db.Query <uint>("SELECT `AppID` FROM `SubsApps` WHERE `Type` = \"app\" AND `SubID` IN @Ids", new { Ids = newSubs }).ToList();

            JobManager.AddJob(
                () => Steam.Instance.Apps.PICSGetAccessTokens(apps, newSubs),
                new PICSTokens.RequestedTokens
            {
                Apps     = apps,
                Packages = newSubs,
            });
        }