private void OpenEditProvinceOverlay()
 {
     Overlays.Location.EditProvinceOverlay editProvince = new Overlays.Location.EditProvinceOverlay(GetSelectedProvince());
     editProvince.OnExit += ProvinceOverlays_OnClose;
     editProvince.Owner   = Framework.UI.Controls.Window.GetWindow(this);
     editProvince.Show();
 }
 private void OpenEditProvinceOverlay()
 {
     Overlays.Location.EditProvinceOverlay editProvince = new Overlays.Location.EditProvinceOverlay(GetSelectedProvince());
     editProvince.OnExit += ProvinceOverlays_OnClose;
     editProvince.Owner = Framework.UI.Controls.Window.GetWindow(this);
     editProvince.Show();
 }