public void OnCancelSale() { if (state == Modes.Verify) { state = Modes.Build; UI.OnShowBuild(); Overlay.RemoveOverlay(); House.SetHouseMode(HouseModes.Idle, null); } }
public void OnCancelSale() { if (state == Modes.Verify) { state = Modes.Build; UI.OnShowBuild(); Overlay.RemoveOverlay(); House.SetHouseMode(HouseModes.Idle, null); } }