Exemplo n.º 1
0
    private void OnTriggerEnter(Collider other)
    {
        Orientable orientableObject = other.gameObject.GetComponent <Orientable>();

        if (orientableObject != null)
        {
            orientableObject.Orient(orientableObject.transform);
        }
    }
Exemplo n.º 2
0
    private void OnTriggerExit(Collider other)
    {
        Orientable orientableObject = other.gameObject.GetComponent <Orientable>();

        if (orientableObject != null)
        {
            if (objectRoot != null)
            {
                orientableObject.Orient(objectRoot.transform);
            }
            else
            {
                orientableObject.Orient(null);
            }
        }
    }