Exemplo n.º 1
0
 public override void Use()
 {
     if (Ready)
     {
         OrbitingMovement om = bullet.GetComponent <OrbitingMovement>();
         om.StartMovement(transform);
         List <GameObject> targets = targetSelector.DetermineTargets(gameObject, collisionLayer);
         ApplyDamage(targets);
         base.Use();
     }
 }