void Start() { player = GameObject.Find("Player"); //Reference to Player Game Object playerScript = player.GetComponent <PlayerController>(); primaryController = player.GetComponent <PrimaryController>(); storeControllerScript = storeObject.GetComponent <StoreController>(); ZombieSpawner = GameObject.Find("ZombieSpawner"); //spawnerScript = ZombieSpawner.GetComponent<Spawner>(); zombieSpawnerScript = ZombieSpawner.GetComponent <ZombieSpawner>(); optionsOverlay = GameObject.Find("OptionsOverlay"); optionsOverlayController = optionsOverlay.GetComponent <OptionsOverlayController>(); optionsOverlayController.displayOverlayOff(); soundController = GameObject.Find("SoundController"); soundControllerScript = soundController.GetComponent <SoundController>(); rpController = GameObject.Find("RPController"); rpControllerScript = rpController.GetComponent <RPController>(); if (PlayerPrefs.HasKey("PlayerName")) { playerName = PlayerPrefs.GetString("PlayerName"); } //FB.API (Util.GetPictureURL ("me", 128, 128), Facebook.HttpMethod.GET, PictureCallBack); }
void Start() { pS = PoolingSystem.Instance; player = GameObject.Find("Player"); primaryController = player.GetComponent <PrimaryController>(); spriteRenderer = this.GetComponent <SpriteRenderer>(); optionsOverlay = GameObject.Find("OptionsOverlay"); optionsOverlayController = optionsOverlay.GetComponent <OptionsOverlayController>(); }
void OnEnable() { player = GameObject.Find("Player"); boxCollider = this.GetComponent <BoxCollider2D>(); body = this.gameObject.GetComponent <Rigidbody2D>(); spriteRenderer = this.GetComponent <SpriteRenderer>(); if (this.tag == "GrenadeBullet" || this.tag == "DildoBullet") { boxCollider.isTrigger = false; //Make collider Trigger body.isKinematic = false; //Makes movement possible } if (this.tag == "DildoBullet") { optionsOverlay = GameObject.Find("OptionsOverlay"); optionsOverlayController = optionsOverlay.GetComponent <OptionsOverlayController>(); if (optionsOverlayController.getAdultContent() == 0) //If Adult Content is Off { this.spriteRenderer.sprite = dildoImageBlocked; } else { this.spriteRenderer.sprite = dildoImage; } } grenadeTimer = .5f; if (primaryController != null) { if (primaryController.getUpgraded(6) == 1) { crossBowCounterMax = 5; } else { crossBowCounterMax = 2; } if (primaryController.getUpgraded(8) == 1) { bolterCounterMax = 9; } else { bolterCounterMax = 4; } } crossBowPierceCounter = 0; bolterPierceCounter = 0; }
void Start() { Application.targetFrameRate = 60; Time.captureFramerate = 60; optionsOverlay = GameObject.Find("OptionsOverlay"); soundController = GameObject.Find("SoundController"); soundControllerScript = soundController.GetComponent <SoundController>(); optionsOverlayController = optionsOverlay.GetComponent <OptionsOverlayController>(); rpController = GameObject.Find("RPController"); if (PlayerPrefs.HasKey("PlayerName")) { playerName = PlayerPrefs.GetString("PlayerName"); } else { if (FB.IsLoggedIn) // If logged in - get name from FB { FB.API("/me?fields=id,first_name", Facebook.HttpMethod.GET, NameCallBack); //playerName = Facebook name } else { playerName = "Name?"; } } /*if (PlayerPrefs.HasKey ("RP") == false) { * PlayerPrefs.SetInt("RP", currentRP); * }*/ if (PlayerPrefs.HasKey("JumpScare") == false) { PlayerPrefs.SetInt("JumpScare", jumpScareToggle); } if (PlayerPrefs.HasKey("AdultOverlay") == false) { PlayerPrefs.SetInt("AdultOverlay", 0); } else { adultOverlayShown = PlayerPrefs.GetInt("AdultOverlay"); } optionsOverlayController.displayOverlayOff(); displayOptions = false; }