public void QuickPickNumbers(int count) { _pickerNumbersListeners.Sort(); for (int i = 0; i < count - 1; i++) { _pickerNumbersListeners[0].NumberPicked.text = UnityEngine.Random.Range(0, 59).ToString(); _pickerNumbersListeners[0].Dedicated(); RemoveListenersPickNumberLucky(_pickerNumbersListeners[0]); } OpenPanelLastPick?.Invoke(); }
private void OpenLastPick(int count) { if (count < 2) { OpenPanelLastPick?.Invoke(); Interactable(true); } if (count < 1) { Interactable(false); } }