Exemplo n.º 1
0
        public override string Execute(string[] args, UUID fromAgentID)
        {
            if (args.Length < 2)
            {
                return "Usage: give <agent uuid> <item1> [item2] [item3] [...]";
            }
            UUID dest;
            if (!UUID.TryParse(args[0], out dest))
            {
                return "First argument expected agent UUID.";
            }
            Manager = Client.Inventory;
            Inventory = Client.InventoryStore;
            string ret = "";
            string nl = "\n";
            for (int i = 1; i < args.Length; ++i)
            {
                string itemPath = args[i];

                List<InventoryBase> results = Inventory.InventoryFromPath(itemPath, Client.CurrentDirectory, true);

                if (results.Count == 0)
                {
                    ret += "No inventory item at " + itemPath + " found." + nl;
                }
                else
                {
                    results[0].Give(dest, true);
                    ret += "Gave " + results[0].Name + nl;
                }
            }
            return ret;
        }
Exemplo n.º 2
0
        public override string Execute(string[] args, UUID fromAgentID)
        {
            if (args.Length < 2)
            {
                return "Usage: give <agent uuid> itemname";
            }
            UUID dest;
            if (!UUID.TryParse(args[0], out dest))
            {
                return "First argument expected agent UUID.";
            }
            Manager = Client.Inventory;
            Inventory = Manager.Store;
            string ret = "";
            string nl = "\n";

            string target = String.Empty;
            for (int ct = 0; ct < args.Length; ct++)
                target = target + args[ct] + " ";
            target = target.TrimEnd();

            string inventoryName = target;
            // WARNING: Uses local copy of inventory contents, need to download them first.
            List<InventoryBase> contents = Inventory.GetContents(Client.CurrentDirectory);
            bool found = false;
            foreach (InventoryBase b in contents)
            {
                if (inventoryName == b.Name || inventoryName == b.UUID.ToString())
                {
                    found = true;
                    if (b is InventoryItem)
                    {
                        InventoryItem item = b as InventoryItem;
                        Manager.GiveItem(item.UUID, item.Name, item.AssetType, dest, true);
                        ret += "Gave " + item.Name + " (" + item.AssetType + ")" + nl;
                    }
                    else
                    {
                        ret += "Unable to give folder " + b.Name + nl;
                    }
                }
            }
            if (!found)
                ret += "No inventory item named " + inventoryName + " found." + nl;

            return ret;
        }
Exemplo n.º 3
0
 public override string Execute(string[] args, Guid fromAgentID)
 {
     if (args.Length < 2)
     {
         return "Usage: give <agent Guid> <item1> [item2] [item3] [...]";
     }
     Guid dest;
     if (!GuidExtensions.TryParse(args[0], out dest))
     {
         return "First argument expected agent Guid.";
     }
     Manager = Client.Inventory;
     Inventory = Manager.Store;
     string ret = "";
     string nl = "\n";
     for (int i = 1; i < args.Length; ++i)
     {
         string inventoryName = args[i];
         // WARNING: Uses local copy of inventory contents, need to download them first.
         List<InventoryBase> contents = Inventory.GetContents(Client.CurrentDirectory);
         bool found = false;
         foreach (InventoryBase b in contents)
         {
             if (inventoryName == b.Name || inventoryName == b.Guid.ToString())
             {
                 found = true;
                 if (b is InventoryItem)
                 {
                     InventoryItem item = b as InventoryItem;
                     Manager.GiveItem(item.Guid, item.Name, item.AssetType, dest, true);
                     ret += "Gave " + item.Name + nl;
                 }
                 else
                 {
                     ret += "Unable to give folder " + b.Name + nl;
                 }
             }
         }
         if (!found)
             ret += "No inventory item named " + inventoryName + " found." + nl;
     }
     return ret;
 }