public override string Execute(string[] args, UUID fromAgentID) { if (args.Length < 2) { return "Usage: give <agent uuid> <item1> [item2] [item3] [...]"; } UUID dest; if (!UUID.TryParse(args[0], out dest)) { return "First argument expected agent UUID."; } Manager = Client.Inventory; Inventory = Client.InventoryStore; string ret = ""; string nl = "\n"; for (int i = 1; i < args.Length; ++i) { string itemPath = args[i]; List<InventoryBase> results = Inventory.InventoryFromPath(itemPath, Client.CurrentDirectory, true); if (results.Count == 0) { ret += "No inventory item at " + itemPath + " found." + nl; } else { results[0].Give(dest, true); ret += "Gave " + results[0].Name + nl; } } return ret; }
public override string Execute(string[] args, UUID fromAgentID) { if (args.Length < 2) { return "Usage: give <agent uuid> itemname"; } UUID dest; if (!UUID.TryParse(args[0], out dest)) { return "First argument expected agent UUID."; } Manager = Client.Inventory; Inventory = Manager.Store; string ret = ""; string nl = "\n"; string target = String.Empty; for (int ct = 0; ct < args.Length; ct++) target = target + args[ct] + " "; target = target.TrimEnd(); string inventoryName = target; // WARNING: Uses local copy of inventory contents, need to download them first. List<InventoryBase> contents = Inventory.GetContents(Client.CurrentDirectory); bool found = false; foreach (InventoryBase b in contents) { if (inventoryName == b.Name || inventoryName == b.UUID.ToString()) { found = true; if (b is InventoryItem) { InventoryItem item = b as InventoryItem; Manager.GiveItem(item.UUID, item.Name, item.AssetType, dest, true); ret += "Gave " + item.Name + " (" + item.AssetType + ")" + nl; } else { ret += "Unable to give folder " + b.Name + nl; } } } if (!found) ret += "No inventory item named " + inventoryName + " found." + nl; return ret; }
public override string Execute(string[] args, Guid fromAgentID) { if (args.Length < 2) { return "Usage: give <agent Guid> <item1> [item2] [item3] [...]"; } Guid dest; if (!GuidExtensions.TryParse(args[0], out dest)) { return "First argument expected agent Guid."; } Manager = Client.Inventory; Inventory = Manager.Store; string ret = ""; string nl = "\n"; for (int i = 1; i < args.Length; ++i) { string inventoryName = args[i]; // WARNING: Uses local copy of inventory contents, need to download them first. List<InventoryBase> contents = Inventory.GetContents(Client.CurrentDirectory); bool found = false; foreach (InventoryBase b in contents) { if (inventoryName == b.Name || inventoryName == b.Guid.ToString()) { found = true; if (b is InventoryItem) { InventoryItem item = b as InventoryItem; Manager.GiveItem(item.Guid, item.Name, item.AssetType, dest, true); ret += "Gave " + item.Name + nl; } else { ret += "Unable to give folder " + b.Name + nl; } } } if (!found) ret += "No inventory item named " + inventoryName + " found." + nl; } return ret; }