Exemplo n.º 1
0
        static void Main(string[] args)
        {
            //Cannot create abstract class
            //var _cars = new Cars();

            var _opel = new Opel();

            Console.WriteLine($"Auto brand is {_opel.GetBrand()}");
        }
Exemplo n.º 2
0
        static void Main(string[] args)
        {
            Console.WriteLine("ANIMALS -----------------------------------------");

            Animal someAnimal = new Cat();

            someAnimal.Sound();

            Console.WriteLine();

            Animal animalType = new Dog();

            animalType.Sound();

            Console.WriteLine();
            List <Animal> listOfAnimals = new List <Animal>();

            listOfAnimals.Add(new Cat());
            listOfAnimals.Add(new Dog());
            listOfAnimals.Add(new Frog());

            foreach (var animal in listOfAnimals)
            {
                animal.Sound();
            }

            Console.WriteLine();

            Dog dog = new Dog();

            dog.Eat();

            Console.WriteLine();

            Console.WriteLine("CARS --------------------------------------------");

            Opel opel = new Opel();

            opel.Start();

            Bmw bmw = new Bmw();

            bmw.Start();

            Fiat fiat = new Fiat();

            fiat.Start();

            Console.WriteLine();
            Car car = new Opel();

            car.Start();

            Console.WriteLine();

            Console.WriteLine("FOOD -------------------------------------------");

            List <IFood> foods = new List <IFood>();

            foods.Add(new Meat("Fish", (decimal)10.99, (decimal)2.55));
            foods.Add(new Chips("Pomber", (decimal)3.99, (decimal)0.80));
            foods.Add(new Meat("Beans", (decimal)6.99, (decimal)1.20));

            foreach (var food in foods)
            {
                food.Information();
            }

            Console.WriteLine();
            Console.WriteLine("ARMS --------------------------------------------");

            List <IArms> arms = new List <IArms>();

            arms.Add(new Knive("Knife", 0, 0.60));
            arms.Add(new Pistol("Knife", 0, 0.60));
            arms.Add(new Shoutgun("Knife", 0, 0.60));

            foreach (var arm in arms)
            {
                Console.WriteLine(arm.PrintInfo());
            }

            Console.WriteLine();

            List <IPistols> pistols = new List <IPistols>();

            pistols.Add(new Barrera("8mm Barrera", "Germany", "Barrera", 12, 0.80));
            pistols.Add(new Barrera("Deasert Eagle 3.5", "Switserland", "Deasert Eagle", 7, 1.20));

            foreach (var pistol in pistols)
            {
                Console.WriteLine(pistol.PrintInfo());
            }

            Console.WriteLine();

            List <IKnives> knives = new List <IKnives>();

            knives.Add(new ButterflyKnive("Peperutka", 0, 0.50, 20, "Black"));
            knives.Add(new AutomaticKnife("Avtomatichen", 0, 0.40, 15, "White"));

            foreach (var knive in knives)
            {
                Console.WriteLine(knive.PrintInfo());
            }
            Console.WriteLine(knive.PrintInfo());
        }