Exemplo n.º 1
0
    public static void OnlineInstantiate(this UnityEngine.Object obj, GameObject gameObject, Vector3 position, Quaternion rotation, OnlinePlayerId playerOwner)
    {
        InstantiateObjectInfo info = null;

        if (OnlineManager.IsHost())
        {
            info = new InstantiateObjectInfo(gameObject, position, rotation, OnlineObjectManager.GenerateId(), playerOwner);
        }
        else
        {
            info = new InstantiateObjectInfo(gameObject, position, rotation, -1, playerOwner);
        }

        var bytes = BitConverter.GetBytes((int)MsgProtocol.InstantiateObject).Concat(info.Serialize()).ToArray();

        OnlineManager.SendMsg(bytes);

        if (OnlineManager.IsHost())
        {
            OnlineManager.Instantiate(info);
        }
    }
 public void Awake()
 {
     instance = this;
     DontDestroyOnLoad(this);
 }