Exemplo n.º 1
0
    public RectTransform AddRadio(string label, string group, OnToggleValueChange handler, int targetCanvas = 0)
    {
        RectTransform rt = (RectTransform)GameObject.Instantiate(radioPrefab);

        AddRect(rt, targetCanvas);
        Text buttonText = rt.GetComponentInChildren <Text>();

        buttonText.text = label;
        Toggle tb = rt.GetComponentInChildren <Toggle>();

        if (group == null)
        {
            group = "default";
        }
        ToggleGroup tg      = null;
        bool        isFirst = false;

        if (!radioGroups.ContainsKey(group))
        {
            tg = tb.gameObject.AddComponent <ToggleGroup>();
            radioGroups[group] = tg;
            isFirst            = true;
        }
        else
        {
            tg = radioGroups[group];
        }
        tb.group = tg;
        tb.isOn  = isFirst;
        tb.onValueChanged.AddListener(delegate { handler(tb); });
        return(rt);
    }
Exemplo n.º 2
0
    public RectTransform AddToggle(string label, OnToggleValueChange onValueChanged, int targetCanvas = 0)
    {
        RectTransform rt = (RectTransform)GameObject.Instantiate(togglePrefab);

        AddRect(rt, targetCanvas);
        Text buttonText = rt.GetComponentInChildren <Text>();

        buttonText.text = label;
        Toggle t = rt.GetComponentInChildren <Toggle>();

        t.onValueChanged.AddListener(delegate { onValueChanged(t); });
        return(rt);
    }